Sure there's alot of changes coming to it but what I'm talking about is gamemodes. A perfect example of what I mean is scorched. Scorched was a very creative idea and fun to play too. It was the one mode where you could sit back and have fun with your friends while you blast people in the face. Should this be a main crucible focus? No but it should be a side project. You guys had a bunch of fun gamemodes like grifball in Halo, why can't you do the same for destiny?
Modificato da Krantzstone: 9/21/2019 2:43:35 AMAgreed: it's like Bungie lost their 'fun factor' when they lost a lot of good employees to 343 Industries/Microsoft. Of course, the fun factor didn't translate to Halo V, but still that game is far less buggy than D1 or D2, so 343i are doing something right. I think there should be a totally casual, _fun_ Crucible mode where there are modifiers like there were in James Bond: Goldeneye for the N64. Things like 'chibi' mode where everyone has really huge heads: imagine the headshotting fun you can have with that. Or zero G mode. Or variable gravity mode (i.e. different parts of the map have different gravity zones with varying degrees and directions of gravitational force, eg. being able to walk on ceilings or flip maps upside down.