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Destiny

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Edited by cusman: 2/7/2015 6:35:14 PM
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My first Crota (Hard) completion using my Level 31 Hunter

Thanks to [b]Joejon007[/b] and his clan members from [b]The Warrior Himself[/b] and a couple of others they were helping out They also helped me with my level 32 Titan (2-swords) and level 31 Warlock (3-swords) [b]Generating Heavy Ammo[/b] [spoiler]They also taught me how to use No Land Beyond to quickly deplete Primary Ammo, and then use Ice Breaker to get enemies to drop plenty of Heavy Ammo so I don't need to get Heavy Ammo Synthesis from Gunsmith or Xur[/spoiler] [b]Tips on use of No Land Beyond[/b] [spoiler]I recommend if you are going to use No Land Beyond for similar purpose, don't upgrade its Mulligan perk. Makes depleting the ammo take longer, and the gun is absolutely useless in all other circumstances. Oh, I use hand cannon and then switch to No Land Beyond because that way it starts with just two magazines worth of ammo. Going straight from Auto to No Land Beyond gives it too much ammo to deplete.[/spoiler] [b]Generating Orbs[/b] [spoiler]Reduce health of Major Knights, and then signal team to use Supers to do take-downs. A Hunter with Golden gun will generate 4 Orbs per kill. Warlocks with Radiance active can use Grenades or other weapons to generate 4 per kill as well. Titans with Bubbles can generate 5 Orbs if they generate before Acolytes are dead (taking damage generates 3 extra orbs). Blade Dancer Hunters only generate 2 Orbs per Major kill and its not worth the risk[/spoiler] [b]Strategy Tips[/b] [spoiler]All that Heavy Ammo means, nobody should be shy about unleashing hell with Rockets. We all have Rockets to spare. Snipers to stun lock the Swordbearer so he doesn't run away is critical because it effects timing (use rockets on him as needed). If Boomers are focusing on your sword user, you must divert their attention away, but if the are passive, ignore them and let them stay passive. During Ogre phase, staying on the right side of starting room and killing all thralls (especially Cursed) and the boomers (after Ogres spawn) lets team safely dispatch Ogres using Heavy Rockets (Gjallahorn / Hunger of Crota). If you kill the Knights before Ogres spawn, you will trigger Wizards to spawn, but if you kill them after Ogres spawn, no Wizards. If anyone takes any damage, there are Orbs all over the starting area that can be used to heal. At the very end when Crota enrages, it is important for people to be away from the barrier wall behind (because Thralls will spawn and attack. You should look at your feel to move forward without going over the cliff[/spoiler]

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