All the casuals pulled out of crucible leaving the sweats to themselves. The sweats complain to Bungie saying crucible is all sweaty since they encounter each other a lot more. What does Bungie do? Create a loose SBMM so as not to drive off all the causals. Casuals will get stomped, but only to the point where they're frustrated. This isn't a win for casuals but rather a manipulation tactic from Bungie to get the cannon fodder playing again.
Only strict SBMM can be counted as a win, not loose SBMM
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It depends on exactly how loose it is. We won't know that until it lands and is tweaked. But they do have some clear aims about the differential of top player kills Vs bottom, etc. So in theory, it should be far better. Let's reserve judgment.
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Strict destroys the player base and has done in the past. They’re going to adjust it to where they deem it acceptable. It will annoy people and others will have a better experience. Which category we will all fall in we don’t know yet.
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2 RepliesIt depends on how loose. In the past it wasn’t loose enough for higher tier players not to face long match making times, laggy connections, and very sweaty matches. I suspect this time instead of people being separated into small buckets, it will look more like Venn diagram where some groups overlap. So while some in the middle average groupings will see players in above average groupings it will only go so high. Lowest tier players will likely never see highest tier players. But highest tier players will not just see other highest tier players like in times past. There’s more compromise here from what they’ve laid out in the TWAB. If it really does go from -100 up to 900, with 50% of the player base being -100 to 100 or 200, then the looseness of the SBMM will be more on the top end of the spectrum.
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Most of the feedback I've seen is casual players kicking off about playing against higher skilled players So what is it...