So, I'm not the first average crucible K/D 'Johnny-Day-Job' to suggest this, but I'll say it again for the sweaty bois in the back:
PVP is downright oppressive for new lights.
ESPECIALLY on "Rift" weekend when trials isn't active. Literally unplayable. Let's be honest, Trials teams steamrolling new lights is bad for everyone. No amount of loot will convince people to submit to that.
Again, this may have been answered before and if so, excuse my ignorance...
But why do we not do connection matchmaking for Trials (where the streamers belong) and Skill Based MM for everything else PVP? I would gladly wait an extra 35 seconds to actually have a chance for my little brother/new friend/blueberry to actually improve instead of getting seemingly one tapped, steamrolled, and mercied without any feedback within 1:30.
Idk, I'm sure I'm missing something obvious, but, I'd love to know why we can't have both.
-
Pvp in any game is daunting for new players thats just life. Level up get weapons and gear and watch streamers/youtube etc for tips before practicing in the crucible. I quite often solo cue and get nothing but neg kd people on my team. Do I abuse them? No I use this time to challenge and improve myself and try to offer helpful tips in team chat. Not many people are good straight away it takes time and patience and pvp is not for everyone.