Titans are at a Great place.
Warlocks got only air movement, whenever I jump it's totally weird, and I don't even use it.
Hunters Are better but no healing Other than healing nade. maybe expected a restoration1x on ability kills but only using it for blade barrage Damage(and yes I also used asassins cowl on an arc duality run, chaining melee dodge)
Idea to buff them:
Warlock:
Add a 4th aspect, maybe merge the 2 movement ones.
4th aspect could be like getting kills extend Time of dawnbreak (ad clear yes), longer well of radiance, longer rifts.
Hunter:
Honestly I think they are better than warlocks but not using gunpowder gamble.
If I can use gunpowder gamble, then I could use healing nades.
Only buff for hunters is +2 fragment slots for gunpowder gamble.
Maybe make on Your Mark only 1 fragment slot as balance.
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Only part of the warlock kit that needs help is the actual Daybreak super. Even using Dawn Chorus the scorch builds are fine with an incandescent weapon and a tiny bit of bunny hopping. Fusion grenades are super strong with touch of flame. All I can say about solar hunter if you think it's not great is to put on classy resto and build into dodge. I don't even use well of life or healing nade and it's fine. Put on 4th Horseman and Radiant Dance Machines and have some radiant high energy fire fun on Caiatl.