I feel like this anti-barrier capability should have been built into Urza Furiosa. Urza on its own, with the nerf to the amount of orbs it generates, is not that good and not used often in high-end PvE outside of very niche content like the Grandmaster Nightfall "Glassway" in the final boss room.
Since it hasn't, I absolutely agree that Second Chance is extremely lackluster out of the box and needs a buff. Making it break barriers from Anti-Barrier Champions on its own is insufficient. Improving the shield throw tracking and damage, including in PvP, would be a good way of going about it.
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Thanks, but you seem to be running high recovery with Loreley splendor helm. Recovery hardly provides any benefit when you have a helmet that applies healing that is twice as fast as a rift every time you get on low health or use the shortest cooldown class ability in the game (barricade). Swap that all over to resilience.