It has never been a fun way of making the game more difficult. The games AI needs to be updated. Mini bosses and bosses need their mechanics updated.
The Brigs are a great example of this. They behave like the boss does in the raid, which makes them fun to fight. Stomp mechanics are still not fun, but bungie somewhat solved that by allowing us to freeze targets. This is a fun and engaging way to allow us to get up close and personal. Bungie, if you’re reading this, are there any other raid or end game bosses whose mechanics you could mimic for a major, ultra, or mini boss? Could you give some of that treatment to minors? focusing on quality of AI rather than quantity would help. Throwing a shield on a minor and adding a bunch of extra ones doesn't add any meaningful difficulty. And it loses difficulty the moment you catch up to the light. Once the quality is there, THEN add quantity. PvE gameplay is at the BEST that it's ever been. Lost Sectors are EXACTLY as good as I wanted them to be back when I first heard about them before D2 launch. Also, add more missions and Lost Sectors and patrol missions that involve saving and/or fighting alongside friendly AI. Another thing I wanted when I heard we'd be outside of the city during a war was to have missions and patrols that involved saving human encampments. Saving frames is not that, but it IS fun and rewarding all the same. Did you forget how hard people fought in Halo to keep their Marines alive? It added it's own level of difficulty, because the player didn't just right for their life, but for the Marines lives.
I know this is long, sorry all. I just think that this dlc, though barebones right now, made some IMPORTANT advancements in areas that deeply needed it. The lore you get while entering the lost Sectors and play through for the first time. It feels like a little side quest without quest markers now. A meaningful way to earn the new Exotics. Bungie is making some good choices. Some. They do NOT outweigh the bad choices, but they are impactful and stir excitement for the games future all the same.
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