Wow another trials experience where the most annoying play styles are attributed to prismatic hunter grenade and smoke spam. Class takes no skill and the swarm grenade needs a longer cool down and so does hunter dodge to reduce smoke spam. Makes the whole pvp angle of the game unplayable and unenjoyable unless you play that brain-dead subclass.
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None of the “nerfs” addressed cooldowns so why did you expect them to happen less often?