JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
8/8/2024 9:06:37 PM
23
133
Robin

Destabilizing Rounds need their cool down activation timer removed

Just like it says it the title, I'm much less compelled to using the so-called ultra combo " Repulsor Brace + Destabilizing Rounds" over any weapon that has Incandescent or Voltshot

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by eliteg: 8/9/2024 1:49:12 AM
    There was a time when The Hero's Burden with Feeding Frenzy + Destabilizing was > the roll.. I mean it was blowing up everything.. and now it might have to do more with how primary ammo weaps can't handle the juiced up enemies.. ...so actually a lot of primary wep perks are becoming uninteresting unless they give you damage right now (Frenzy, KT..etc).. not all of us have the patience to ping the bad guy thousand times with the primary wep to get the kill.. with that said I have been keeping my eye on actually using loose change because destabilizing procs it.. so that on the same weap.. can be interesting too I have to end with any buffs in this "magic" respect have to be kept to PVE pls.. but yes are def needed.. or primaries juiced up.. or enemies go on diets.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon