So, after checking the Achievements (looks to be pretty easy) and discussing the Raid Matchmaking, I only have one final concern to be raised with Bungie and DeeJ; and this question is central to my decision of whether or not to preorder and buy Destiny. If you don't care about the Xbox 360 or the issues that people who own one face, please don't just troll this thread with nonsensical responses. Right, as anyone with experience with Wolfenstein : The New Order or Titanfall on the Xbox 360 will know, you have to do a mandatory install on the HDD and then run another disc in the drive whilst you play. What every 360 player also knows is that the 360 suffers from overheating issues, even on the Slim or Elite, they still get burning hot, which can lead to no end of problems. The thing about W:TNO and Titanfall is that they do NOT allow for FULL installs, and their developers state that it's to minimise the install size and improve "efficiency". PS3 owners of W:TNO could fully install the game. Now, I don't care if Destiny is 50GB, I would like the option to FULLY install the game to the HDD. I'd rather not risk burning up my £200 console for any game (even Destiny), and as a game that is demanding of your time, I would hope that Bungie realise and understand this concern from Xbox 360 users. Some people will be ok with running the game in the disc drive, and more power to them, but I and many others are not, and so we would like the [b]choice[/b] to fully install the game, irrespective of how big it is or how many discs it is on. [b]Edit :[/b] I would like to add that neither Wolfenstein : The New Order or Titanfall have the option for digital downloads on the Xbox360. This is a developer choice that is an increasing trend with cross-gen games. Technically, the 360 is a hardware relic, but I hope Bungie can get full installs for Destiny on it. This is my final concern, but if it HAS to be played in the Disc Drive, and not from the Hard Drive, then I'm afraid that's a deal breaker for me. And for the record, I know "that's what it was built for" and there may be "technical limitations" but until I get an explicitly detailed technical explanation, there's not point in raising that point or discussing it.
Halo 3 is a prime example as to why a developer might prevent their users from installing to the HDD. This will explain the technical reasoning behind it. http://halo.bungie.net/news/content.aspx?type=news&cid=16252 So any game that handles it's resources in the same manner will suffer the same decrease in performance. So let's take a look at Titanfall. On the 360 Titanfall requires a mandatory install for its HD textures. Since it is mandatory that the package be present on your HDD to play then even if you installed it to the HDD it would want that package to be there. So now you have that one arm trying to read from two different parts of the HDD problem again. To fix that they would need another build which doesn't require you to install that texture pack. So this build would be the one that requires a mandatory full install of the game. Basically I think it is the devs catering to the users that don't have large HDDs. Remember a lot of 360 packages didn't have large HDDs out of the box. A lot of these people may not have upgraded their HDD either so a game requiring a 20GB or 30GB mandatory install would turn them away instantly and piss off those that bought it and can't play. Especially since external drives have a max of 16GB of storage.