I used to be a pretty hardcore player up until witch queen. I grinded raids, dungeons, all the god rolls pretty much. It felt fun and rewarding to grind for the perfect weapon to me personally. Different times.
Bringing that new cool weapon into activities that were enjoyable to play was the reward for all the grind. Destiny felt like a connected world where pvp players grinded pvp weapons in end game pve and vise versa. A diversified gameplay loop that no other shooters gives us.
Now that pvp is pretty much dead, just like gambit, getting new gear feels pointless TO ME. Others who always did and always will only care about pve will be different and thats fine.
To me personally this game has an end of the grind loop now that it feels abandoned. It feels more like a Borderlands+ rather than an actual MMO where you have something to do every single day that evolves your arsenal and your character in a meaningful way. All i see now is "do this chore, do that chore, come back tomorrow to be able to do this" And all that for some currency or vendor progress or upgrade materials. Theres less time to actually enjoy what you want because the game wants to put your attention to boring and dull chores. Its artifical carrots on a stick that are not worth chasing because theres no point.
Might sound crazy to some of you who are still in the hardcore department to this day but as someone who only drops in for major releases now, thats literally the reality of this games gameplay loop these days. I wasnt hooked on this game in such a long time and i think thats because everything feels so forced and uninspired now. I want to enjoy this game, i loved and always will love destiny and i really want to get hooked again because i miss this game but the current developer lineup seems to speak a completely different language than the dev team from 2014 until 2022 sadly.
I even wanted to quit halfway through the renegades campaign multiple times because repeating the same dull mission on different planets just isnt campaign worthy imo. It all feels like filler content because the true 40 dollar campaign would have been 2 hours max otherwise. I dont know, i just want Forsaken, shadowkeep, witch queen fun back. Non of this overcomplicated, forced and boring tier 5 forced difficulty simulator with no point to it. And my biggest fear is that if they decide to make a Destiny 3, where is the talent at Bungie that could possibly make that massive project FUN instead of another second day job simulator...
English
#destiny2
-
I am tired of being a Guardian who feels like the weakest thing in the galaxy. Guardians were eternal space gods in the early days, throwing a power from a super AI. Now they are target dummies for waves of never-ending overpowered enemies who all seem better armed and almost unstoppable. You lose your self-healing ability in Renegades because Guardian abilities are nothing for the enemy to hack now. The enemies you face use Strand and many other Guardian energies. Now you are limited by seasonal gear, so you can't use your favorite weapons and armor that you worked for. I feel like most of the missions are basically a version of Firefight from Halo. Endless mobs with overpowered minibosses in the same area. I like running dungeons. I hate the new missions where you stay in a zone and fight wave after wave that have shields, flame effects on the ground, etc. Guardians are now a joke and the weaklings of the galaxy. Everyone has stolen their thunder, and now you can't even self-heal most of the time or use your supposed immortality because you have limited lives.