JavaScript is required to use Bungie.net

Forums

originally posted in: Attunement of Flame Rework.
10/24/2020 9:15:48 PM
1
I like where your head is at but I don't feel it is enough people would pick it over top tree. It needs an ability to synergize with Phoenix dive to give incentive to be in the air. Bottom tree should have an ability to like lion ramparts that allows you to hip fire in air without cancellation of the jump. The melee, like a lot of melee in destiny is not nearly interesting enough. I think changing it all together into an ability like devils ruin would be a great addition to the tree. Hold down melee to charge it into a focused ranged fiery beam. Your idea to improve Phoenix dive is bang on. Needs an overshield cause you are exposed as hell in the air.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by SIERRA - 117: 10/24/2020 9:21:21 PM
    Thanks for the feedback! Yeah it seems like attunement of flame has always been this weird [i]"lets take the leftover perks and put them on the bottom tree and call it a day"[/i] type of subclass lol. Feels like perks in the middle tree, like the healing grenade, empowering melee, etc. would have fit perfectly in the bottom tree. At the end of the day its up to bungie to do whatever they want to the sublcass! Hopefully we'll see a rework in the future.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon