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Edited by CourrierMojave: 8/20/2019 6:54:40 AM
34

Buff Thundercrash ( 14th day)

This super need a buff. A LOT. It doesn't do enough damage in PvE. There is no exotic for this Super. Not a single exotic can buff the damage of this super so we need a buff. Let's upvote and post this everyday so Bungie will finally do something. And yes i will continue until there is an answer. I'm not a Bungie hater, i just want some love from Bungie for this fun Super !

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  • I'd be ok with the damage of the radius was at least doubled. Same with Vice Versa. That's literally all it needs. Maybe some more range to the flying but I have a feeling that's cause problems in Cruc. Full support my man!

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    • Thundercrash is fun to use, but being a one-and-done super I don’t see how it could ever be worth using when you can throw fire hammers or Fist of Havoc all over the place instead.

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    • You expect Bungie to actually put out a sandbox update for crucible lol

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    • Edited by epicN123: 8/20/2019 1:27:36 AM
      The wards work for all titan classes but they do work particularly well with this class because of the synergy with inertia override. You get some added protection if you want to slide out of cover to get the damage buff, and the improved slide makes it easier to trigger the buff in the first place. I hate OEM but it also synergizes well with inertia. You can have both the vengance and the inertia buffs activate at the same time which I think can make some weapons more forgiving with bodyshots. Not to detract from the discussion but it is important to still recognize things that work well with the subclass even if it needs a tune up. It's also kind of unproductive to just talk about the super in isolation without discussing the entire tree because some classes have a stronger neutral game and some have stronger supers.

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    • id like to see more impact damage and a lightning trail on ground from start point that pulses from start to impact area and stays for a few seconds

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    • synthoceps increases this super dmg by 50%. skullfort allows you to spam the melee and regen the super incredibly fast. dune marchers + the melee is an awesome pvp gameplay. the super needs a buff for sure. but some exotics are great or better with this subclass than with others.

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    • have you seen the monster one branch down? fix that before you buff something else.

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      • I think it does just fine tbh. Not against bosses sure. But other ones it does just fine. You know the travel time effects it's damage right?

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        • Buff supers hit detection...

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        • And nerf roaming striker

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        • I figure as others have said it will likely sit right there where it is at and many other supers will be brought down. The go faster days are past.

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          • no exotic that works well with this super?! erm, skullfort.....

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            • Well it seems that a lot of people doesn't understand how to be a good guardian. This post is for only thundercrash, not other supers. I don't ask for a blast radius buff or to get the super faster, the only buff thundercrash need is the damage. Anyway, being polite is the first rule here. It seems that the other post were deleted. Deleted post instead of having an answer from Bungie is disappointed...

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            • I think it should do pve damage close to celestial nighthawk hunter because you're risking more, but, in pvp it doesn't need a buff because you're literally a missile. And also not all supers work anywhere.

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              • if they buff damage to celestial, you might be able to 6 thundercrash bosses

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                • All I’m saying is that if you make a direct hit ie Titan Flying Fist hitting the body of the boss, it should do as much, if not, more damage than a Void Bomb

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                • Supers are getting nerfed so they won't buff it

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                  • Edited by nerfHunters: 8/19/2019 5:17:26 AM
                    This is a nerf other supers thread at this point. Just stop. Titan main

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                    • Personally it's fine the way it is. Not meant to be a boss killer but it's intended purpose is aoe damage. Pretty decent add control.

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                      • You do know they see the posts right? Stop posting over a single super and JUST USE ANOTHER ONE, it’s really not that hard. Bungie has more pressing matters to attend to such as Shadowkeep, they’re not going to waste time with a single Titan super when you could just use the alternative super which is far more powerful in PvE and PvP. I’m a Titan main myself, Titans are powerful enough as it is (some would say over powered), you don’t need to spam the forums, because Bungie likely seen the 13 previous ones that you posted.

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                      • Bump

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                      • It is kinda funny, just read the thread where someone was saying shield bash is ohk so make knife ohk too. The argument from/for titan bash is that you put their entire weight into someone enforced with light. So going by that logic why wouldn't thundercrash deal more damage as it's speed x mass. And it's probably more speed then the shoulder bash could ever hope to muster😂. I'd be pissed if it kills me in the crucible from 50 feet away where he lands tho.

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                      • more like ThunderCrap Bungie should give this super the Warlock Arc Web treatment, so it can chain lightning between targets that survive the impact, and maybe a bigger blast radius or more damage, or even the shockwave that fist of havoc leaves behind after casting the super

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                      • Unfortunately it seems like we are all going back to year 1, so I dont think there will be a buff. But, quiver and ward got buffs so there is still hope.

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                      • Aaaaaand one more...bump

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                      • Amen! striker is ok but man how i would love to have my thundercrash buffed! also it would be cool to have an exotic armor similiar to the rat king weapon perk where if two or more thundercrash titans are in close proximity and activate their super at the same time, then the damage is multiplied based on the number of titans around each other.

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