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Edited by that1german: 6/29/2019 2:21:55 PM
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A Topic on Malfeasance (and perhaps other exotics)

[b]Note*[/b] this post is not exclusive to just Malfeasance. If you feel like some other exotic needs some love, say what and how you'd want it to be done. So I was running Blind Well last Tuesday, when I felt the urge to put on my personal favorite exotic hand cannon, Malfeasance. When in use, I noticed how it was functioning compared to one players Recluse and another's Breakneck and noticed how underperforming it was compared to these. And just like a ball of shadow from a Taken Captain, it frustrated me to know that it's only real utility was just a few explosions that 9 times out of 10 killed an enemy before its effect proc'ed. And I got the idea from other sources. With Tractor Cannon now, Lumina next week, and the Trace Rifle in September, what if we added a sense of utility and support to Malfeasance. Enhance the perk so that if a Taken enemy is hit with the explosion from the slugs, the abilities of it and any enemy hit by the explosion are suppressed for a time. So if you take out a goblin and another goblin is hit, it can't give it's friend an invincibility effect. A captain can't throw his blinding effect, no more axion bolts from centurions. And most importantly, Phalanxes can't use their push to give the Architects more kills under their belt. Tell me what you guys think of the idea and again, if you feel like some other Exotic weapon or armor needs a bit of work, say what and how you'd like to see it done. [spoiler]I know Malfeasance is a "team shot" weapon that procs faster with more users shooting the same enemy. This would just give it another way of using it for the more solo player who want to add some sense of support to his team.[/spoiler] Edit: just found out that the Malfeasance catalyst will be getting a range buff and a bigger explosion if a enemy is killed by shadow explosion. Good for majors I guess. Kind of a waste on red bars though. Only time will tell if it lives up to expectations.

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  • Yeah, there's a lot of exotics that could really use some buffs. -Sweet Business -Jade Rabbit (scout rifles as a whole need a buff) -Crimson -Suros Regime -Malfeasance -Wish-Ender -Arbalest -Coldheart -Prometheus Lens -Sunshot -Skyburner's Oath -Hard Light -Merciless -Trinity Ghoul -The Colony (in PvE) -Worldline Zero (only good for speed)

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