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#feedback

Edited by Blast: 7/12/2018 3:20:45 PM
1

My Fellow Community Here Me Out, PvP, Abilities, Exotics, Hunters, Etc.

With Bungie changing the weapon slots and adding the new Destiny 2 Forsaken supers I can see the game going in the right direction as far as PvP because of the more variety we will have. Hunters however have always been a problem it seems. For example, Foe Tracer, Gemini Jesters, and Wormhusk Crown. Now obviously some of these aren't much of a problem anymore but Wormhusk crown is something more and more people are complaining about. Before I get in to it I would like to say I have 2 Titans and 1 Hunter for my characters. Anyway I feel that Hunters are favored most of the time with just the most ridiculous exotics and abilities. Foe Tracer - Visually marks targeted enemies. Deals more damage to low-health marked enemies. Gemini Jesters - Dodging disorients nearby enemies and temporarily removes their radars. Wormhusk Crown - Dodging begins health regeneration. Small bump to health when dodging. Now of all my time playing Destiny 2 this is the only class I felt just had too much. Why? Because everything about them is just easy. So easy that it is unfair, and I'm sure I'm not the only one. Please don't get me wrong I love Hunters but I can still see when there is a problem. The video link I left is talking about the new supers being added in Forsaken. Of course however the Hunters have something crazy once again.[b] Every time you get a Precision Kill you go Invisible, you also can see through walls and so can your teammates. I believe it also stacks when you get another precision kill.[/b] In some situations in game it might not be that bad but with the weapon slot changes coming and the exotics you could add on top of this, its just crazy. I can see this with Gemini Jestsers, and maybe a Sniper or Bow for precision headshots. Just a small example of what you would be able to do. I am aware of all of the other new supers (Out of all the Classes) and that they all have their own strengths. I do like the new Nightstalker Super but the abilities are a bit much. Here's a link if you would like to see the other abilities of the new Destiny 2 Forsaken Supers. https://www.vg247.com/2018/07/07/destiny-2-forsaken-supers-subclass-abilities/ The last thing I'd like to say is that some exotics [b]I think[/b] need to be changed when playing PvP and when playing PvE, it could be a good idea. Please tell me your thoughts after reading everything I've said. I'm hoping that this can get big and Bungie can see our responses and maybe change a few things for the better. [b]When commenting treat each other with respect because we are all trying to make the game better. Thanks.[/b] Edit: I am now fine with the new Destiny 2 Forsaken Nightstalker Hunter ability. I did not know that you had to be at full health when getting a precision headshot. That I believe seems fair. The only problem I have now is the exotics that people keep having a issue with that the Hunters keep having. I cannot tell you how many times I hear someone screaming about wormhusk crown. A lot of people feel that Bungie is just favoring Hunters with Exotics for PvP.

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  • The thing about getting invisibility and truesight through precision kills is that you need to be at [b]full health[/b] when you get the kill. Which means you basically have to get a clean snipe, or catch someone off guard and pray that none of their teams try to help. It won’t be as useful as people think.

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