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Modifié par VR GUILE : 3/24/2023 4:55:53 PM
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I'm not the type to say "git gud" but the game provides ample ways to handle the turrets, you just have to handle them in way that doesn't include trying to take them on in a straight forward gunfight. Examples: - throw a duskfield grenade to slow them down/freeze them - go invisible and shoot them from behind - use a glaives shield to tank the damage - use a disorienting grenade gl to stun them - use a blinding or suppressor grenade for the same effect - use the strand hunter melee to reduce their damage output - use the heavy glaive projectile to freeze all of them in one go - use bows, snipers and scouts to shoot them outside of their effect range - use a healing grenade to tank extra damage - grapple around them so they can't get a proper lock on - set up a barricade or stasis crystal to peak behind - use the banner shield to protect your team mates so they can handle the turrets - send out threadlings to handle them for you - send out stasis turrets to freeze them for you - use ghorn - use deathbringer and attack them from above - use manticore and attack them from their blindspot (straight up) - use a machine gun D2 has evolved far beyond where the solution for every problem is to use a bigger gun. You have to use your head and think how the toolkits we've been that make us overpowered can be applied to unusual situations.
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  • Hey man these folks don't want solutions or advice. They just wanna let Bungie know how "impossible" it is to deal with stationary turrets because they can't just run in a straight line at them, or do the classic "oh no I'm being damaged by something, let me panic jump in the air and float around. Oh wow I died, this game is so unfair to casuals"

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