Edit: I still am not a huge fan of how they built up to the finale scene and the delivery itself. However after further considering the lore I think there is a possibility that Nezarec is not done and will still play a big part going forward, please read my copium predictions here if you have time and let me know what you think, I think the seasonal story may still end up being better than first appeared and I'm now reserving my judgement at least until next week when we get more info. Thanks https://www.bungie.net/en/Forum/Post/262079032/0/0 Original post: Way to take a character that was very intimidating and powerful in the lore and then make him seem completely irrelevant and impotent. What happened to Nezarec's terrible corrupting influence and the relics hold on Mithrax? Instead he completely out of nowhere has the epiphany to simply convert the terrible "final god of pain" into a soothing and invigorating cup of darkness and chamomile tea? Really WTF is that crap? Then like hey Osiris is in a coma from being possessed by Savathun, let's shove this essence of another darkness god/disciple in his face and see what happens, that totally doesn't seem like an ill fated and irresponsible decision. And then it just inexplicably cures him with no real explanation and apparently zero side effects... This is either just really inconsistent with the lore or more likely we are going to find out there is some consequence later on but just makes it predictable and kind of hokey/corny, like ohhh who could have seen that coming?! Oh wait everyone... In general really disappointing end to the season, some of the weakest writing in destiny ever (seasonal stories up until this point has been good) and in my mind any reference to this event going forward will always be remembered comically in my mind as the NezCafe incident.
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Modifié par BetweenMyself : 11/30/2022 11:13:38 PM[quote]Instead he completely out of nowhere has the epiphany to simply convert the terrible "final god of pain" into a soothing and invigorating cup of darkness and chamomile tea?[/quote] Go back and rewatch that bit of the cutscene. “He said that they were connected by threads he alone could perceive, and that [i]they whispered to him[/i].” It has been mentioned multiple times throughout the season (and could be experienced first hand in the HELM) that feint whispers could be heard from the reliquaries themselves. This suggests that it was Nezarec whispering to Mithrax the information on how to reawaken Osiris. [quote]And then it just inexplicably cures him with no real explanation and apparently zero side effects... This is either just really inconsistent with the lore[/quote] Over the past couple of years the devs have been more and more explicit in stating that Darkness powers are intrinsically tied to Memory while the Light is tied to Forgetting. Osiris was stranded within his subconscious after Savathuun was driven out of his body at the end of Season of the Lost, unable to awaken. A strong infusion (tea humor?) of Darkness energy, being tied to memory, perhaps allowed him to find himself again (rewatching the cutscene you can clearly see eddies of dark energy swirling about Osiris’s head as he awakens). So in that sense it would be consistent with the [i]more recently established[/i] lore. [quote]or more likely we are going to find out there is some consequence later on but just makes it predictable and kind of hokey/corny, like ohhh who could have seen that coming?![/quote] Storytelling is rife with instances in which protagonists make decisions with potentially dangerous consequences either through being blinded by hubris or, as is often the case, with full knowledge that it will likely come back to hurt them later. Yes, it is predictable. But it is predictable because it is [b]relatable[/b]: we make mistakes based on poor judgement, we let pride distort our perceptions and we make admittedly poor decisions despite knowing the likely consequences in order to help others in our own lives. Heroic characters that never make mistakes aren’t particularly believable and are thus not particularly interesting, while those who avoid taking action because of likely future drawbacks [b]to the immediate detriment of their friends[/b] aren’t especially heroic. Yes, these are [i]tropes[/i] of storytelling, but not necessarily indications of [b]poor[/b] storytelling. - I didn’t feel the ending cutscene was strong by any means, and I am not suggesting that you should suddenly decide it was actually fine after all. However I think you should at least reconsider it with the above context as I don’t feel it was quite as dire and out of left field as you suggest. [i](edited for clarity)[/i] (΄◉◞౪◟◉｀)
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