JavaScript is required to use Bungie.net

Alerte du service
Destiny 2 sera mis hors ligne aujourd'hui pour une maintenance programmée. Restez à l'écoute de @BungieHelp pour des mises à jour supplémentaires.

Destiny 2

Discutez de tout ce qui concerne Destiny 2.
Modifié par ZayOsiris Gaming : 9/16/2021 7:11:02 PM
85

How To Balance Shatterdive:

The easiest way to balance this, would be to make [u]glacier grenade crystals[/u] have a brief startup animation, akin to lightening grenades, or axion bolt grenades. You would throw the glacier grenade, Stasis mist would begin to form around a small area - until spikes shoot out, in its traditional, or enhanced form. Giving players (who’re caught in its space) a chance to avoid the crystals, & potential shatter dive combo. This would effectively remove the ability to instant shatter dive on panic, or aggressively push an opponent with that specific ability. Yes | No ? Edit; [u][b]I’m seeing some really good suggestions, such as:[/b][/u] • Making shatterdive consume a melee charge • Making shatterdive require a running start • Requiring Glacier Grenades to be fully formed before shattering All great suggestions guys. The rest of you, you probably wanna keep hitting that drawing board. I still appreciate your take(s). :-)

Langue du message :

 

Modifier
Prévisualiser

Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

Afficher tous les messages
  • I feel like the crystal shatter damage just needs less range vs players. Making shatterdive consuming a melee hurts it in PvE a LOT, as does giving it a super slow activation with mist. Bungie's changes between PvE and PvP are changing hitboxes and damage values, not the fundementals of melee energy or activation based on the mode.

    Langue du message :

     

    Modifier
    Prévisualiser

    Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

Vous n'êtes pas autorisé(e) à visionner ce contenu.
;
preload icon
preload icon
preload icon