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Destiny 2

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Modifié par ZayOsiris Gaming : 7/18/2021 2:53:43 AM
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:: Warlock :: Weapon Altering Exotic’s ::

[spoiler]Warlocks needs an exotic that alter the play potential of a specific weapon. Hunters have: Lucky Pants | Oathkeeper | Tricksleeves Titans have: Stronghold | Actium War Rig | Peacekeepers Warlocks could have one for Fusions, Linears, & Scouts..! So here’s my attempt to bring some creative ideas into the mix. Hope this can start a meaningful conversation..! :-)[/spoiler] [i]Exotic warlock Armor Concepts[/i] [u][b]LINEAR FUSION RIFLES[/b][/u] [u][b]Name[/b][/u]: * Neon Matrix: Helm [u][b]Exotic Perk: Nano Fusion[/b][/u]: • Enhance the performance of your Linear Fusion Rifle, while standing in a rift. [u][b]Specific Enhancements[/b][/u]: • Reduced incoming flinch • Reduced charged time (exp; 533 to 500) • Increased accuracy • Increased reload speed by +20 • Increased handling by +40 • Increased weapon ready speed • Increased stability by +18 [u][b]FUSION RIFLES[/b][/u] [u][b]Name[/b][/u]: • Shatter Field: Gauntlet [u][b]Exotic Perk: Neutron Star[/b][/u] • Fusion rifle final blows create a flash bang explosion, blinding nearby targets. • Matching & Breaking an enemies shield with a fusion rifle, will cause an additional flash bang explosion. [b][u]SCOUT RIFLES[/u][/b] [b][u]Name[/u][/b]: • The Arbitrator: Chest [u][b]Exotic perk: Final Verdict[/b][/u] • Final blows with a scout rifle load one high damage round into the magazine from reserves, for a short time. Final blows with this round will return it to the magazine, with increased damage. Stacks up to times 3. [u][b]Damage Example, PvP: 150RPM Scout Rifle:[/b][/u] • Base Precision/Body: 68 | 38 • 1x Increase Precision/Body: 98 | 48 • 2x Increase Precision/Body: 128 | 68 • 3x Increase Precision Body: 193 | 98 [u][b]High Damage Round Timer:[/b][/u] • 1.85 seconds in PvP • Timer refreshes after each final blow. • 3.0 seconds in PvE / Gambit [b][u]Other Details:[/u][/b] • Stacks with other damage multipliers • Stacks with buffs & debuffs • Perk goes away if you switch weapons • Perk goes away if you reload • Perk goes away if increased shot doesn’t defeat the opponent • Perk goes away if the shot misses target • Perk doesn’t activate if the final blow was taken by another player

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