That whole dlc was like a DBZ naruto filler episode... it doesnt really matter to anyone unfortunately.
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Rise of Iron was peak Destiny 1. I will die on that hill.
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While I agree, my comment was aimed more towards bungie essentially making like RoI never happened. Which sucks, because it was great dlc. The devil splicers were meh, but almost every other aspect of that content was great. And I'll be honest... I even miss the special ammo nerd inside trials in D1. Now a days specials are too strong, while most primaries outside 600 autos are weaker.
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Specials aren’t really problems and every class of weapon has at least one or two archetypes that are slotted into the meta. The only exception might be Scouts, and that’s just because the maps don’t allow them to really thrive.
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For me I'm just tired of the, everyone uses a sniper or arbelist, and waits. Hard to challenge those lanes because the way sniper flinch and bullet magnetism is. So then it becomes a waiting game of who gets the super first. Not salty, it's just annoying as hell.
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Snipers can be a pain, but that’s not exactly some proof that special weapons in general are too strong. Snipers are just mechanically difficult to actually punish.
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I suppose my arguments more snipers, not specials.
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It matters to some of us