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#feedback

Modifié par kellygreen45 : 1/21/2019 12:15:46 PM
102

Cozmo. I Told You Months Ago That Your Investment Team Would Break The Game....

....and here we are. I warned you that if they didn’t either remove cores from infusion, or make them freely farmable that they’d break the game and player patience. Instead they dismissed my [i]feedback[/i] (and detailed explanation as to why this system would never work and never be accepted), and dug their heels in. Made a half-assed effort at making them more available...and then went radio silent. Now—as I predicted—-you have a blossoming player revolt on your hands. Only—-unlike the Eververse riot—-your players have every right to be pissed off at Bungie and how badly this has been handled. Four months of uniformly negative feedback about cores-for-infusion has been ignored. And now you guys are staring down the twin barrels of Anthem and The Division 2. Good luck. I warned you guys.....
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#feedback

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  • Modifié par Ogma: Destroyer of Worlds : 1/24/2019 7:31:55 PM
    Cores issue aside, there’s nothing left I really want to do. I’m not one to grind for a collection of items I’m not even going to use anyway. I’ve been reduced to doing the DC story mission and oracle offering each week on my main and that’s it. Just playing the waiting game for a new quest or event. Crucible and Gambit aren’t fun enough for me to play during downtime. Gambit is downright inconsistent and annoying. I’ve never been big on raids but they’ve gotten increasingly convoluted. I only want to do them once just to do it because of this. They’re arduous unless you have a team to regularly play with. Which I don’t, but I don’t even want that to be my replay value either at this point. The forges offer next to nothing as far as replay value. They’ve reduced the game to where things like titles and even lore are RNG. Story is now RNG. Which is beyond absurd. I honestly regret getting the annual pass. I could have waited until nearly all the pass content was already released and gotten it on sale and then had a lot to do at once instead of this drip feed thing they’re doing. Can’t say I like this method of content release.

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  • Apart from spider bounties, cores are completely RNG, the people who come on defending the system have either been playing since day one or have had really good luck. You can try all the recommened methods, even the press A press X simulator, but if your luck is bad you've completely wasted your time. this has nothing to do with casual or hardcore, this has everything to do with a broken system which has removed any fun in build diversity/refinement. I just cant be doing with the press A press X simulator anymore, looking forward to seeing how Bioware and Massive will implement their systems.

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    10 commentaires
    • I expect the cores issue to be resolved prior to February 22nd... Call it "loss prevention".

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      • My clan has pretty much already moved onto Anthem when it releases. We discussed it at length and Bungie has just burnt us out on mindless bullshit for the sake of making the game an RNG fest. RNG for Titles.. who cares about player time or in game achievements.. Enhancement cores for infusion.. just changing the name didn't fix anything. The players who wanted this gamed the system anyway. Leaving the rest of us to suffer. Horrible matchmaking in Comp and QP.. sorry they suck. Guided Games STILL in beta?? WtF Community Puzzles locking content.. WtF You know how many raids I have run since Forsaken came out? 1 and it wasnt enjoyable.. just mechanics everyware. Due to this and the abovementioned Guided Games .. I have ZERO interest in doing any raids. Spire.. never completed or even tried. Riven.. once and it sucked. Scourge.. never and no desire. First time I have no desire to go for raid weapons. Why no more Dungeons? We get Forge instead? Dungeon was a huge hit. Forges.. once we get what we want why go back at all?? Redrix Broadsword.. that quest is entirely to long for such a sub-par weapon. Just tired of the .. well beating my head against a wall just trying to relax and play a game with some friends. Giving Feedback for years only to get this?

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        54 commentaires
        • Looking at developments so far I have the feeling it wasn't just Activision thats abandoned D2. I'm sure they'll deliver the roadmap but thats it.

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          2 commentaires
          • Yeah I'm looking forward to division 2

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          • All this screaming and crying means nothing to Bungie when you're still religiously playing the game everyday. If Bungie and this game are so bad, [i]leave[/i]. it's the only real way to get their attention. We need to leave. A few whiny forum posts means nothing to Bungie if everyone continues to play and continues to give them money.

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            2 commentaires
            • "Only—-unlike the Eververse riot—-your players have every right to be pissed off at Bungie and how badly this has been handled." explain ^

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              • Modifié par TheShadow-cali : 1/22/2019 2:45:38 AM
                IMO the investment team literally needs to go back and play D1 and really look at the facts on what actually worked for the game, what kept a gamers interest, what gave gamers the incentive to want to run certain events etc... this is what I saw playing D1 and what I believe kept gamers playing D1 that D2 needs. IMO even though D1 has its issues and it doesn't matter what some gamers may not have liked about it the game was well structured when it comes to the in-game content. So, considering the changes it went through to get to ROI it turned out well for a few reasons. The game had replayability that just W.O.T.M gave gamers more incentive to want to run that raid that IMO more so then every raid in D2, and no, I do not and will not ever need to run any of the raids in D2 to see what I'm about to explain no matter what anyone says. The communities feedback about the raids in D2 has been talked about for almost 2 years now. I have plenty of info to know D2 raids are not worth spending the amount of time running them as I did in D1. Again, this is just my opinion. [spoiler] Just W.O.T.M has what D2 raids do not have... It's a raid that is noob friendly It's a raid that offered Outbreak prime that gave a lot of gamers the incentive to want to run it that was well thought out that the devs deserve props for it. It's a raid that has random rolls that actually improves your stats It's a raid that gave the incentive to want to run it to collect the shader It's a raid that offered weekly challenges that gamers were well rewarded It's a raid that had way better-looking gear It's a raid that has a normal mode and hard mode gear that gives more options for gamers running the raid, noob or not. It's a raid that was fun because how you actually interacted with the raid. It's a raid that was created to keep the gamers engaged that outweighs every raid in D2 in spite of some people not liking it for whatever reason. It was well structured in every aspect of what D1 was created for as far as in-game content to keep gamers wanting to run it.[/spoiler] I brought this up because of D2 in-game content that plays a huge role when leveling up and using cores. The in-game content is not well structured throughout the game like D1 was, yet, no one needed cores in D1. Why? because the loot pool gave gamers plenty of option throughout the entire game that no one ever needed a system to have cores. [spoiler]Strikes have strike specific loot The nightfall, even though some of it is unnecessarily added loot, it still had plenty of loot that was useful like Motes of light, strange coins among the incentive looking for exotics etc... Hell, even getting a horn, lol. The raids had full sets of raid weapons, and as I said, better-looking gear, better all around actually when it comes to stats, the exotics, and weekly challenges. All the vendors were useful and considering the changes that took place, they were being used as their intended purpose. Tess took a hell of a lot of that away in D2 and throughout the entire game that gave D1 a decent loot system. Not to mention faction vendors we do not have and it's been 5 months. More then half the vendors in this game are pointless, just bounty place holder and nothing more. Amanda Holliday has never been used as her intended purpose but one time in D1 collecting schematics to turn in to get a ship running patrol.[/spoiler] I could go on but how this game is when it comes to the loot system IMO is poorly designed and the investment team really need to look at what they have actually done to D2 and correct that. Give Gamers the incentive D1 had. Remove the cores and build a much better loot system.

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              • I'm convinced now that they have become so bitter at the crowd who hated D2 y1, that they decided to make everything rng broke and progress impossible on purpose to prove a point. No one in their right mind would keep punishing their players like this unless they were pissed at them.

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                4 commentaires
                • Has anyone called a waaaambulance for this yet? Seems pretty urgent.

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                  • Alright, let's pile it on, Mr Green. I find myself caring less and less about what happens to this game. Back before Xmas, I took a break from the grind. I was a bit bored, the clan was practically dead, and I was just going at it solo, through the motions of chasing the low hanging powerful engrams to level up and eventually do the fun things, like raids and all the new things in the Dreaming City. * Raid? Later, gotta level up. * Infuse favourite gear? Did the math, would run out of cores too quickly. Better wait for max light and use old gear from the collections. * Masterwork favourite gear? Not before infusion. * Exotics? Never found one. * That new 3rd subclass? The first one is easy, the other ones are mostly out of your control. Having known, I'd have chosen better. Anyway, they'd have to wait because, light level. I was fed up with the busy work. Each week when I was done with the routine, I did not have the light level to do the fun things, or little time left to do them. I put the controller down for a week, which turned into a month, then two, three... Haven't bought the season pass yet (I no longer pay in advance for games; fool me once shame on you, fool me 345346 times, shame on me; yeah, slow learner on some things), but I see nothing on these forums that's selling it. All I see is work piling up. This "enhancement" cores issue is not the only thing that prompted my "fvck this, I'm checking out". But it's in the background at every turn. It makes it so the rational way to play is to use the Y1 weapons infused from replicas from the collection tab, and dress with mismatched armor that makes a titan look like a rusty beaten up VW Beetle. After a while, I even stopped caring about applying shaders because I was doing it many times per session, it was waste of time and resources and the armor still looked like shit. There was no fun to be had before weeks of tedious routine, and I couldn't even fully use the gear I wanted to use while doing that grind. The new exotics? What's that? Bungie's response to the "enhancement" cores issue was just... no. I can't find a single appropriate word for it, because it was wrong from so many perspectives. It was insulting, stubborn, immature, prideful and spiteful. First, the name change. This was an insult to intelligence. This was a big "FVCK YOU" neon sign. It was: "we fixed the name of the cores so you morons would understand that we [i]really meant to do this[/i], so you ignorants would stop presuming we make mistakes, and so that the forum (that basket of deplorables we avoid frequenting) would stop posting [i]mastework cores NOT infusion cores[/i] threads." Second, mandatory bounties. Yep, this game needed one more throttled routine job to be done every week. Bungie is just being passive-aggressive at this point. As in "ok, we're throwing you a bone, but we're going to be unpleasant about it; we're going to do it [i]our[/i] way, not yours, so that you know that there's a price to pay for making us back off." Third, "meaningful" infusion. Really? Infusion was never "meaningful", except in D1 Y1 when everything was experimental anyway (and often absurd). Infusion was always just a way to bring up your favourite gear with you as you level up. It's Masterworking that was supposed to be the hard interesting choice, not infusion. But, "pride and accomplishment", right?

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                    6 commentaires
                    • Awfully full of ourselves aren't we?

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                      • Modifié par TripleF73 : 1/22/2019 12:03:51 AM
                        Good post and everyone has warned them. They are arrogant beyond belief. They did say they would look at the cores again and have done nothing. They only ever listen when they have something to sell. All the posts on here denigrating myself and others for the “riot” of Enhancement Core posts, how exactly do you expect us to act when we are ignored about the same issue time and time again. To be fair OP you are right , Enhancement Cores are just the tip of the iceberg with the broken economy and progression systems which I’ve been complaining about since D2 Vanilla dropped. Vanilla was ridiculously generous and the Forsaken economy is like poverty simulator 2.0. Two posts of mine about the removal of Enhancement Cores have been removed. I have been threatened with a ban if I post about it again. The Ninjas are BDF to the core. They are operating under a directive, which I believe stems from Bungie, to stifle debate and remove any overt and persistent complaints. Anthem and The Division 2 won’t kill Destiny, but Bungie’s stubbornness and arrogance towards loyal fans who’ve bought all their Destiny products but they refuse to listen to, will. [spoiler]Please vote https://www.bungie.net/en/Forum/Post/250674576/0/0[/spoiler]

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                        • You're the only bit of reason left in these forums, and I only stop by to see your threads. I bailed in June, been monitoring the situation ever since. The changes were just too many that were too bad. Forasken, despite how much the PvE content may have improved, has been a hard regression to all of the design choices I hated in Destiny 1. [b]I loved static rolls in Destiny 2[/b]. They were amazing. I [i]knew[/i] what every weapon had on it, I [i]knew[/i] exactly how to get the guns I really wanted. With the re-introduction of random weapon perks. That's not possible anymore. instead of every gun having it's own character and use cases, we have 3 handcannons again and all of them can be anything. So we still have the problem that your 10,000th (insert favorite weapon) still isn't interesting, except instead of giving you the reward up front with a static set of perks it's a preferred set of perks that you may see on day 1 or day 1000. I had recommended keeping static perks, and leaning harder into a mod system that would allow you to eventually pick your perk nodes on your weapons by completing some tasks with it, and dismantling other weapons that had perks you wanted. (For example: Master work the weapon you wanted to customize, and as you play with the weapon and hit certain milestones it unlocks a perk node for customization. Then you take a weapon with a perk you want, infuse it into that node, select the perk. Continue until the weapon is perfect in every way.) It would have added just as much replay value and would have been infinitely more interesting, also not the mention that this would likely produce some very very interesting guns, but nah... let's just do the old thing that was ONLY designed to waste player time. [b]Power Matters was coming back.[/b] Yeah, no thanks. Then it's no longer encouraging the players to use the weapons they are the best with, but only their highest light gear, which isn't enjoyable. Also, after reworking the PvP power curve this severely punishes any player who didn't purchase Forsaken... by design. [b]For some reason they cranked the grind up to 11.[/b] Probably to appease streamers. This started creeping in during Warmind. It was getting bad then, but was totally manageable for me. I've heard Forsaken was much worse. 'Member Taken Kings days? Where infusion only scored you 80% instead of it being 1:1? Then add that the hard version of King's fall would drop gear between 310-320 (which added 100 possible items to the drop list. 10 drops 10 different light levels = 100 drops.) There was a chance you could do the entire raid and not gain a single point of light level. Then if you had the fortune to get a 320 drop, and used it for infusion, you'd need another one. Those were dark times, sounds like something similar is back. Infusion Cores are throwing lead weights on the game's progression system for no other reason than to just keep people griding their asses off. I'm willing to bet, that if the game is just good, people will keep playing it even at max power. I've been playing Destiny 1 again, for all of it's flaws it's still as good as Destiny will every get it seems.

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                          • After 4+ years, Bungie is still too arrogant to listen to the requests of their customers. They think they have all the answers and just prolong well-known problems that are affecting the game. Even when Bungie "listens" to a particular request, they always put in their own spoon and end up spoiling the main objective of such request.

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                            • I think, well believe Bungie underestimate their playerbase. I accept the game is repetitive, I accept the loot pool is pretty dire, why they make all prior loot obsolete just boggles my mind? Any normal player would still chase and use anything new. But deliberately killing what little depth D2 has in builds that actually keep that repetition fun? I can't think of a bigger screwup in 3 decades in this hobby.

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                              • Lol they lost me in BA to Overwatch XD Bungie is screwed not only is their economy messed up, but they are trying to hide this issue by deleting posts, not a great first step as a independent developer. They also do not have a QP you can jump in and enjoy, Overwatch, Black Ops, Halo all have a QP mode where you can jump in play and have a good time, more or less these communities are very good, now they can be Toxic and have had their issues. But in Destiny you jump in and you don't have a chance, you need to grind perks and rolls, select guns, and even top tier guns like Lunas they will just destroy you in QP, to many sweaty people in D2 QP.

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                              • Here's my post in another one of these threads to someone who thinks we get enough cores. Yes, the 5 we can get from spider quests each week and the 2 we can buy each day before they become exorbitantly expensive is just such a *fantastic* system. Do you realize that some players who are playing this LOOTER shooter are in it for the LOOT? They enjoy customizing how their character looks, finding and trying out EVERY weapon until they find that just right one for them. The current infusion system with our 19 cores per week, if you log on every day and then also spend a few hours every day getting those stupid ghost shells to go and kill a bounty for 1 (ONE!) Core, does not a happy collector make. I get tired of using the same gun every day or looking at the same armor. I like to switch up my load out from time to time. As it is, that would take me weeks to do because of how infusion works. Masterwork cores should be for masterwork. Let us play our guardians how we want. Reducing the "grind" ( it's more busy work than anything which is the last thing this game needs) would benefit the collectors and do no harm to those who seems to love playing with the same gear forever and only leveling that. You can still have your cake and eat it too, just let us take a bite to share.

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                                • I've been saying this for a long time now - Bungie does not give a -blam!- about its players.

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                                • Everything about this wonderful game, I guess after Staten left, is about Luke Smith's experience of grinding, with help of trusted friends who logged into his account when he had to sleep, the Scarab Lord achievement in WOW. Thank you.

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                                • Wonder what Bungie will be doing this weekend Playing Anthem I bet , maybe they will learn something

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                                • It speaks a thousand word when, dmg04 want feedback on crucible and Cosmo wants feedback on gambit. Yet the community wants feedback on anything BUT them. Some COMMUNITY managers we got. P.s. who the fook is that deej Guy

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                                  • Agreed. This system of infusion doesn't give me the feeling I've accomplished something but rather discourages me from trying numerous builds for my characters. Coupled with the slow progression system it's very frustrating as I have enjoyed the game since its inception. These two things have made it so I only have enough time to focus on one character.

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                                    • [quote]And now you guys are staring down the twin barrels of Anthem and The Division 2. Good luck. I warned you guys.....[/quote] Yet you will play those games for a week or two, quickly find their flaws and then come back here to dedend Destiny.

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                                      • Couple thousand whining while millions happily play the game, what a revolution !

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