Y'know, there are three kinds of DLC I'd expect for the one after the upcoming one (the one that will launch D2 into Year 2).
1. A Vex themed Year 2. I know people might be sick of the Vex right now, but it'd be the same formula as D1, Hive to Fallen and back to Hive.
However, the difference is that this should be an ATTACK. I don't want this DLC to be us defending against some impending doom. This DLC should consist of us, maybe the help of Rasputin, if that's how the next DLC goes, and Osiris finding a way to travel back to where the Vex began in time and end them once and for all.
I think the only way to truly end the Vex is to find the one point in all of the eternities that they exist (bit of Vex lore there) in one place and end them THERE. I think that'd be a great launch into Y2, and then after defeating them, get FLOORED by the darkness. That feeling of triumph instantly destroyed in the face of that ultimate force. Have the next DLC be Calus teaching us his powers, and how to use them against the darkness. Darkness kills Calus at some point, but not before Calus deals some serious damage to the Darkness, leaving a weak point. DLC after that, we join forces with the Fallen (an alliance that has long been building), and finish the darkness (or sending it away, at least).
2. Year 2 Savathuun. I'd prefer that they didn't go this route, as I think it'd be almost a carbon copy of TTK, given who Savathuun is. However, I still think it'd be a fun idea, maybe one where we end the Hive, or strike at the darkness THROUGH the Taken. Just like in my other idea, I think a race should be stopped or destroyed in Y2, simply because we could have that moment of triumph before we're kicked down 15 notches by the darkness.
I know it's not that powerful feeling everyone wants, but the darkness should decimate us when we first meet it.
We would find Eris Morn in this one, I think, or she would come back to us, or maybe the Queen would come back to the Reef and tell us of the Hive threat, whatever they choose. We go to combat her, and we end up doing the same thing that we did last time, go to the Ascendant realm to fight her in a raid. However, Savathuun would have a much different raid. Where Oryx was militaristic and flat out powerful, Savathuun is a trickster. Think Loki and Thor. Savathuun could challenge us in much different ways then us simply killing lieutenants (Golgoroth, Sisters, Warpriest).
After defeating her, we take the power of the Ascendant realm for ourselves, and go seek out Calus in order to combine our powers to defeat the darkness.
3. Straight to Splenda Daddy Calus. I think this could be another beneficial route, though I know everyone's probably sick of the Cabal. Think though, this DLC could be about us learning to use his power (new subclass?) and harnessing it to strike out first blow against the darkness in the campaign, a real blow against it, but then it strikes back and decimates the Last City. Maybe the raid could set up a Fallen alliance? We fight Savathuun, who had finally come, but this time the Fallen help, as they're threatened as well.
Just my two cents.
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<Savathun won't be a carbon copy if they make Quria a frenemy... like it should. That way the Taken Vex will split off from the rest. Also it would create a distraction, something smart people can realistically deal with but that all depends on the relationship between Quria and Savathun.>
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What if we are the vex.
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Modifié par firstDead : 12/20/2017 8:32:54 PMI want to be clear...you're talking about traveling back in time to end the Vex threat once and for all...trying to change the past?? The past is already written, and trying to change it will only create unintended consequences in the future and possibly would not be the desired result. This has been talked about and theorized in countless other media and stories, with the protagonist realizing you can't change the past without having unintended consequences in the new future.
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Modifié par NegativeZer0 FX : 12/20/2017 8:33:22 PMPerhaps, then, Osiris finds out in his studies and travels, that there is a day once every century, decade, millennia, etc., that's coming soon where the Vex will all be forced to converge at one point in all of their times. For example, with the river example that is used for the Vex a lot, all of the rivers converge into one point, all eternities come to one point, where all the Vex must be. The raid could then consist of laying out the parts of Osiris' trap for the Vex, defeating the minds and minotaurs they send to stop us, with the final boss being where Osiris' trap springs, and all of the Vex are trapped in that one instance in time. The Vex, having a moment of panic, all coalesce into one being, some giant radiolarian monster (I almost imagine some giant lizard creature, made up of radiolarian fluid with Vex armor plating on its body). Then we kill it, thus killing the Vex forever. Also, keep in mind, the Vex already do this in a manner. They pull Vex from the past and into the present. I don't think it's exactly time travel, because if they had time travel we'd all already be dead.
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Modifié par firstDead : 12/20/2017 8:39:10 PMThe amended premise here actually makes sense within the Destiny canon and lore, the Vex all converging to a giant conflux where we have a chance to end Vex threat, or at least set them back tremendously. And I agree this is big enough for a new raid. But let's be honest here, we're talking about Bungie and given their lazy writing of late, I don't think they will even come close to what we're talking about here. I like your thoughts though!
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Thanks, haha, I think this is the first positive conversation I've had here in a while.
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Just one detail, Oryx was not militaristic. When the original three sisters made the deal with the ahamkara, part of it was to remain true to their nature. Oryxs nature was inquiry/discovery. One of the other sisters nature was strength, but i cant remember which one.
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Ah, my mistake. I knew Oryx had originally picked Discovery and exploration and such, but I thought he had killed one of his sisters and taken her power, therefore becoming more militaristic
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No worries. I do remember a major hive player was killed in the past, but was also brought back.
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Modifié par AXI0M : 12/20/2017 5:14:10 PMXivu Arath and Savuthun was crafty and wise
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Ah thank you. So we have inquiry, cunning, and strength.
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Very interesting, as the true nature of the three sisters almost align with the true natures of the classes, but in a negative way
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Never looked at it that way! Awesome!
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Reads like you've put more thought into it than bungie will.
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Work for bungie plz