The Nightfall is endgame content. Like the raid and Trials of the Nine, it's supposed to be a challenge for players who are up to it. The days of sitting back with your Ice Breaker taking pot shots are over.
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#Destiny
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Since when does Timer = Difficult? Difficult is fine. We like difficult, a lot. Difficult is fun. We don't like timers. Timers are BS. Timers are the opposite of fun. Timers force speedruns, even if a speedrun isn't necessary. Timers are a lazy way to make the game slightly more difficult at the expense of fun. You tracking now?
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Theres a fundamental difference between Challenging/Hard/Engaging than Annoying/Dull
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I did it pretty easily and still think it's bullshit. Having a bullet sponge boss that runs away every few seconds isn't difficult, it's just stupid. Get a new argument, cutie.
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Why do you see a timer (artifical difficulty) as an actual challenge? Instead of being intuitive and creating harder encounters/ heavily teamwork oriented fights, we literally have to jump through hoops to finish on time.
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Just beat my 2nd. I was a seeker and still lead the way. Even with 2 guys that are a little special it was possible. Sod off with your artificial challenge. I don't feel any batter for having done it. Timers are cheap and not fun.
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Bullshit or not, a time limit just isn't right for nightfall. Putting in a time limit to make it feel difficult just makes it feel cheap to me.