Easily the most problematic thing I've found in the game thus far is the mechanical synergy between, or perhaps the lack thereof, the processes of both sprinting and reloading.
Though not entirely realistic, I reckon it has the capacity to bring an increased sense of fluidity to Destiny 2's current game-play.
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Indeed, it's a very strange stuff to stop reloading if you push sprint. And you just run, but it's a shooter, so it would be better to reload+run or to disable reloading interruption by sprint