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Destiny

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12/5/2014 7:18:13 AM
81

Few things noticed in Crucible (Cruicible Poll:Question is what is your go to PvP weapon?) comment your character and level

Mythoclast

185

Thorn

163

Suros Regeme

158

Red Death

35

Ice Breaker

10

Invective

41

Raid Weapon (Vision, epilogue, any other etc.)

178

Please take into consideration nowhere here am I complaining, just looking to suggestions and what people think for the better of the crucible. with Trials of Osiris dropping Tuesday it would be nice just to see what people think. Here are a few ive noticed 1. Mythoclast- The buff to 323 damage seemed to overcompensate a bit to crucible. Now I don't have a problem with the strength, I enjoy it, its a raid weapon, but it seems their slight buff to PvE play buffed through PvP play. I don't know what can be done to fix. I do remember a past patch they did overcompensate a buff for a weapon meant for PvE that was fixed later. believe it may of been shottys or something else. But just seeing what other people experience for this 2. Sliding with Shotguns has a broken hit detection- Small thing ive also noticed recently is an increase in sliding with shotguns. Now on one side It happened early in game release, then this was nerfed but something seems different. Reason is because now sliding with shottys seems very fun and rewarding, but on the backside the hit detection for shooting someone while sliding is just not there. this can take a small patch to fix as well. Just me and others experienced the person could completely slide, stand up, fire the shotgun before as we are spraying them with hip fire or down sight, but they will win the battle about 99% of the time just due to hit detection. Not a blast on shotguns or complaining they need to be nerfed, just overall on sliding + hit compensation for that. Then just overall, I don't have a problem with exotics really (considering mythoclast and suros regime obv). This is because with the new exotic evolution/upgrade system, I have a feeling this will help the balance of guns that are a go to weapon for crucible. Also with the addition of a new raid, plus trials of Osiris, plus the fact new exotics with expansion in general. this leads to better play in the crucible I feel. Also interested in how buffs to locking in a subclass in the future will lead to crucible play. either will it have an effect in normal crucible play? or only in when damage/armor matters? These are a few thoughts! comment what you think, how you feel, what other things ive missed in this post!

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