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#Gaming

Editado por Recon Number 54: 1/28/2014 6:36:26 PM
9

Halo 2 Ghost of lockout stuff. 7 years old!

[url]http://www.youtube.com/results?search_query=halo%202%20ghost%20of%20lockout[/url] I was just looking up the Halo 2 ghost of lockout stuff because I wanted to pin down the name of a song. Did you guys know it's been about seven years now? I'm honestly kind of surprised. Several of the videos are recorded on VHS too. I also realize now that I never really received an answer on what the heck it was. As a kid I always figured it was "connection issues", and it does look like that, but frankly it seems like that answer isn't suitable. I can't find most of the clips I know I saw way back then as a kid, but I do buy into the theory that it's fudged up code from a bot. Halo 2 was unfinished and rushed in many ways and something as uncommon as this could easily get overlooked or go unnoticed in a rush to finish the game. I know the Ghost of Lockout thing really shifted into obscurity as more and more liars claimed to have experienced it, but it truly did have a profound effect on me. One of the videos, [url=https://www.youtube.com/watch?v=sWLxfpS3Nyg]this one to be precise[/url], actually inspired my original XboxLive name, "Anti Ghost 739". This mystery ALWAYS interested me because it seemed to be clear evidence that there was something more in the game. That feeling, that feeling that there is something to be discovered and can't just simply be found is something that I actually used to scorn YouTube for as a kid. What kind of kept the myth alive for me is that there seemed to be literally no normal method for causing this, its peculiar behavior, the fact that it's been found offline, and that there were a few instances of it in Halo 3 (though I suspect those instances were hackers). What do you guys think of all this? Here are a few legitimate, seven year old videos that show it in action: [url]http://www.youtube.com/watch?v=j0fmsIfUS98[/url] [url]http://www.youtube.com/watch?v=sWLxfpS3Nyg[/url] EDIT: On an unrelated note, this video about flipping ghosts just seems like such a profound portrait into what the general community was like back then. Most people playing seemed to be kids or under 21. Everyone had mic static. Some people used the voice changer. Glitching was all the rage. And relations with people.... It was a game one could find friends with and I find that very interesting when contrasting it with modern-day games. I think it was because there was no party chat and just about everyone had a microphone. [url]http://www.youtube.com/watch?v=OeuFq1EkJlc[/url]

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