You have diluted pvp down to boring team shot meta with horrible lobby balancing. It used to be so good at its best. Before stasis it was good, around 30th anniversary it was good. This current handholding is just bad.
Most of all, bring back freelance.
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Editado por Paul5013: 7/12/2024 3:15:34 PMPvP has always been garbage. The fundamentals are flawed and unfixable at this stage. A TTK that long will always make the gameplay slow, especially with radar, and teamshooting essential, as it has always been, not just since yesterday. Metas will always feel more oppressive than in like every other FPS, because the ease of use of everything in this game is so high, that it never feels like you died because of a skillful opponent, but rather his choice of loadout. Bungie will continue forcing people into it, because the PvE content meant for months would be dead after a week at best, if timegating wasnt a thing, so it needs this less repetitive alternative - an alternative Bungie unfortunately never really gave a -blam!- about as long as it increased people’s playtime. And because people need to have access to rewards, as long as they are necessary for PvE, Bungie will continue getting rid of the last trace of competitiveness for accessibility‘s sake. It is a dumpster fire since release and will stay a dumpster fire. If you want a competitive experience, literally everything else is better. I would go as far to say that the mobile game shooters I played a decade ago were better. I heard about plans for a PvP game from Bungie. I hope they realize that the connection of PvE and PvP is far from the only issue, that D2 PvP has, because otherwise, it will be the same garbage - a waste of great gunplay and movement.