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Destiny 2

Discusión sobre Destiny 2
5/29/2023 11:28:28 PM
9

Encounter designs where enemies respawn infinitely are too tedious to be called fun, especially in a solo scenario.

The only thing this kind of design encourages is me identifying a spot outside of the kill box and waiting for my defensive abilities to do mechanics (well, bubble, or invisibility). The end result is just a lengthened encounter, an encounter where I'm mostly just waiting because I can never shave enemies down so I can do mechanics. This kind of encounter design only exists in GMs, dungeons, and seasonal activities. It seems okay in seasonal activities, but in GMs and dungeons it's a terrible design feature.

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