JavaScript is required to use Bungie.net

Destiny 2

Discusión sobre Destiny 2
Editado por Ogma: Destroyer of Worlds: 2/15/2023 1:53:47 PM
4

So Bungie, you’ve committed to dungeon burnout?

I remember when you said layers of RNG were a bad thing. Why has this notion not been applied to dungeons? You’ve stated that there is too much crafting(a bad take in my opinion)so I can see that asking for making dungeon weapons craftable is a lost cause, but dungeons desperately need focusing if not crafting. Farming 300+ dungeon encounters should not produce zero desired weapon rolls. This kind of farming is unreasonable. How is a system where we are helpless to improve our chances to get a desired roll a good thing? Nobody likes being helpless. It doesn’t fell good and it’s not fun. Dungeons have no moderation when it comes to RNG. Something is needed to alleviate that, and you have said this in the past. I want to be encouraged to chase something, encouraged to play the game, not feel like I’m being exploited for login time. Which is exactly what dungeon farming currently feels like. So again, have you forgotten your own philosophy regarding RNG?

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon