Part of me finds it humorous, all the negative things that are said about Bungie and what they are doing wrong with Destiny. The banter is pretty funny, the and disses and comebacks between players are comical. I mean there’s so much passion and pain, and hurt and within that hurt theres a deep level of betrayal on the forums. But then on the other hand, the forums are straight up toxic. Now I’m wondering if Bungie even cares. Do they even care how much trash is being said about their game? Maybe they’re just letting it slide because they have already announced much needed updates coming in future seasons. But then again the forums are always unhappy, always toxic, and it always seems like Bungie isn’t doing enough. (I’m not saying that Bungie is doing enough jtbc (just to be clear))
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Editado por Cervantes: 11/28/2022 1:49:25 PMBungie does listen to the community more so than most other videogame companies. One clear example is when they cancelled sunsetting but there are many more. However, they have made certain decisions that have made me enjoy the game a lot less, particularly when it comes to PvP but also for PvE. Here are some of my gripes: 1. Nerfing of Protective Light and implementation of Well Mods. This was designed to make build-crafting an interesting component of the game but to me, it's just annoying that I have to spend 10-15 minutes before a GM to switch out mods and that I am forced to use weapons I don't want to use, just because they match the subclass I am using for that GM. 2. Airborne Effectiveness changes. These, contrary to Well Mods, which have been implemented successfully from Bungie's perspective, do not work. It is so difficult to construct an airborne-effective build, to the point where it is not even worth it. The ones hurt the most by this are Warlocks and this is what I think has hurt them most in PvP, not the 3.0 subclass changes themselves. 3. Removal of old content that was hype and addition of new content/recycled content that isn't. This includes removal of things like surprise missions (e.g. Zero Hour) and old Raids (e.g. Leviathan), content that its customers bought and paid for but are now no longer able to access. It is just another way Bungie have limited what we can play in/how we can play the game. 4. One thing remains constant: The grind. I understand that Bungie have had limited resources in the past and for that reason, have had to walk the thin line of balancing grindiness with fun and novelty, in order to give themselves enough time to produce and release future content. However, after the acquisition of Bungie by Sony, I would have expected the balance to shift more to "fun", thanks to those Sony dollars but it hasn't. Content is as grindy as it has ever been, to the point where it can become exasperating to play the game. 5. The reckless abandon with which Bungie has abandoned PvP. I have read the latest TWAB and the tone with which Bungie spoke about their plans for the future of this aspect of the game would make you think they were doing a complete overhaul but honestly, you can colour me unimpressed. No mention of further anti-cheat upgrades (cheaters are slowly become more and more numerous again), no dedicated servers (even now with Sony's resources), no permanent Freelance for Trials and only one new map to be released with Lightfall. Really?
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