There are so many invisible walls and warping enemies in this dungeon that it might as well be called the "Pit of Bugs". Just extremely lazy physics and broken enemy AI. Beyond that, the obstacles are more annoying than challenging. I don't think they should be instant death except the part after the totem where you have to avoid them while falling down.
English
#destiny2
-
Pit was garbage when it was originally released. Now it's just old garbage. Boss is a giant knight 🤣