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11/25/2022 1:37:47 AM
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As a former food service worker, let me paint a word picture. Imagine going into work everyday, trying your damnedest to guarantee your customers had an enjoyable experience, and every one of them told you how much you suck at your job. No matter what you change, despite everything you try to improve on, nothing but "You suck." Especially when things unforeseen or simply beyond your control happen. And the icing on this lovely crap-cake is that the SAME CUSTOMERS keep coming back and continue saying "YOU SUCK." Now ask yourself, how long before you simply stop giving a ****, knowing that you're going to fail no matter what? If anyone is unfamiliar with the term Sisyphean task, try looking it up. It could give a little perspective on how the people at Bungie might feel.
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  • Good comment, I liked it -but not buying it's applicable here. I would hope they self-acknowledge this year has been forgettable, at best.

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  • Bungie has gotten extreme praise for things in the past. Its more like customers saying you suck, then you try something new which they love, then you go back to doing the thing that made them say you suck.

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  • Valid point. A game that's what, 10 yrs. old(?), has to move forward. I'm not advocating for any one side, but, maybe with all the backlash from new content they've panicked and tried to go back to what they felt worked better the first time around? I have to assume they want to keep loyal, longtime players as well as expand a new player base. Giving an opinion on something a person feels is lackluster should be a way to improve on things. But when it comes off as nothing more than a child having a conniption fit because they don't get their way every time, maybe they deserve a time-out.

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  • I agree a lot of people dont give constructive feedback, but i also see a lot of people who do as well. Although sone ideas are amazing, its hard to say if bungie would feel the same way. It is sad seeing so much potential go wasted with an idea like destiny. I hope it turns around soon 😔

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  • Me, too. I will say, given the number of people hunting for a clan on the forums, it's not ridiculous to assume the community will be here. Hopefully that gives Bungie the motivation to put 100% into the game, and not become complacent because a small number of people get their knickers in a twist when every aspect of the game isn't always a home-run, every time.

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  • At this point id take anything witch queen level or better but continuing that making expansions of that quality will make me question playing the game past lightfall. We just need something good to make the community realise that bungie has still got it, if they really do.

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  • Editado por Dragunov1987: 11/25/2022 5:43:28 AM
    This. Bungie was Highly praised for stuff like Prison of Elders, Taken King, Forsaken and Opulence. The issue is that they release something completelly amazing, only to follow up with things that are "boring" or uninspired. Edit: Doesn't help that posts that people have made in the past with suggestions for improving the game were 1000% ignored even tho they had massive ammounts of upvotes. One in particular, had more than 3k upvotes. The guy put literally a "book" of how to improve the game. Nothing of that was acknowledged.

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  • I can't speak to the aforementioned post, but expecting every move Bungie makes to be gold is unreasonably. As a deeply flawed person, I'm well aware no one is perfect all the time. Although, I have met some people who would claim otherwise.

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  • Totally agree. There's no way to always put out "perfect" content. One of the main issues (again, imho) is that people give (or used to give) "civilized" feedback on what was wrong with the game get completelly ignored. Not on a "Bungie doesn't respond" type but in a "Bungie responds and nothing is done" way. Some I can remember being responded by Bungie were two bugs in Nessus and one on Spire of Stars.To this day, Nessus is bugged in the "Cisterns" with events that have bugged spawns, same thing with Big servitors ones. Both received the "we're investigating" answer from people from Bungie on these forums about two years ago and never were adressed. Spire of Stars had a bug that the sound literally disappeared randomly. Said bug was in the game from the launch to the "vaulting" of said raid. On the "things to improve" side of things is even worse. Bungie don't respond to those at all anymore. After years reporting issues/giving ideas on how to improve the game, either people get pissed bc Bungie don't talk or simply go the "why care?" way and leave the game to rot. Which leads us to where we are now.

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  • You know, I have to consider that I HAVE been a bit biased on the side of Bungie. I'm not waffling with my stance on anything, but I'd be remiss if I didn't recognize that after a point, people will become disenfranchised. Like I said along with Hoppydied123 below, a notice that a content dev received and read a post with game suggestions would go a long way towards making players feel they're being heard and contributing, even if the idea isn't used.

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  • They could even hold a community pool. I don't think that running a pool in-game would be all that difficult. Even pokemon GO ran pools for in-game events. They could choose ideas that were given and the community seemed to like, put it in an in-game pool before choosing your character and let people decide on stuff. Acting as a wall while people are trying to give ideas on how to improve the game they like isn't really doing them all that good.

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  • I dig that. Maybe give a rough proposal for an idea, and then have the community spit-ball suggestions to be put into action, and vote on them. Although, (insert higher power here) help us, the next outcry in the forums will be voter fraud, lol.

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  • Editado por Dragunov1987: 11/25/2022 7:09:52 AM
    Oh, totally. But, as I've said, there's no pleasing everyone. Even elections have people causing turmoil when the "one they chose" doesn't win. To minimise the obvious rush of "new players" that vote, they could restrict the voting to people that started the game about one season before the current and, of course, continue playing (so that people don't create 300 accounts to "mass vote" something). Or even restrict voting based on Hardware id.

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  • Only problem I see there is free-2-play players. I'm not sure how to work it so they still have a voice, but sketchy people don't use that to skew the vote. They shouldn't be discounted, because they could become full-on Destiny gamers, but only if they get the chance to contribute as well.

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  • I think that the F2P players also have their playtime tracked (I stopped giving Bungie money ever since the sunset myself and it still counts my playtime even tho it declined a LOT). Could use that as a requisite for voting.

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  • There it is. To quote Sean Connery, "The solution presents itself." Amazing how a bit of rational discussion, rather than petty bickering, can find in-roads to fixing a problem. Now, if only some of the ideas that were laid out over the course of these threads could resonate with some other players and make it to the devs, Destiny could become the game we all remember when we start longing for the glory days.

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  • Every single idea might as well be shot into a void, no bungie accounts ever seem to acknowledge community ideas. Even a post on these forums by hippie asking for basically a crucible wishlist, had no responses in the comments by hippie. Although i hope they were actually reading them and not outright ignoring. If bungie doesnt wanna respond on here that's fine, but maybe a way to see if a bungie account has viewed a topic would be helpful.

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  • True, it would be nice to at least have evidence that the suggestion was acknowledged. Isn't that a thing with e-mails, or texts, or something? Some notification that it was read?

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  • Yeah, but only "acknowledging" it doesn't cut. If nothing is done, it's no different than not acknowledging anything at all. Just like it was with D2Y1 and the "double primary" system. When the D2 beta dropped, people told Bungie that it was bad. Game launched with it and kept said system until "Warmind", all the while with people asking for the return of the "Primary - Special - Heavy" system and Bungie only did something about it when player count dropped bellow 2k players. Same thing with sunsetting. Even tho the "content creators" said that it was "gonna be good to the game" most people didn't like having their things removed. Lo and behold, Bungie didn't listen to the community and went with it for the third time in Destiny history. Only "reverting it" when there was a massive exodus by the playerbase. And, even then, they still "sunsetted" some stuff that, later, they "reintroduced" so that people would have to grind all over again, like the weaponry from Menagerie and, now, The Rose.

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  • I get that. But, consider that while "sunsetting" sucks, it seems implausible to have a decade (still unsure on the age of the game) of content available all the time. And as far as reintroduction goes, it gives new players an opportunity to access some of the gear and content long-time players enjoyed years ago. Only if it's relevant to the current story, though, like the Menagerie weapons and the Leviathan. I hope I'm right on that one, I missed that season. And as far as big changes go, to my knowledge, it takes months if not 1yr+ to put those into effect.

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  • Yeah, to reintroduce sid items to players is good but there's the issue that players that played said activities still have to "reaquire" the stuff that they already have. For a new player to get a, let's say, Menagerie weapon, it's fun and something new. For a player that already ran Menagerie god knows how many times to get the roll they wanted to have said roll "nullified" and he/she having to regrind it again is simply "punishing a person for being a long time player". They could have used the "weapon crafting" to solve this issue. If you still had a "sunsetted" weapon (minus the "problem children"), you could take it to the relic and "reshape" it into a non-sunset version. But they're more interested in inflating gametime by having people regrind for things again. About content being "vaulted", that's completelly on them. Destiny 1 and 2 still runs on an ancient engine that has all kinds of issues when creating/modifying content (the devs said so themselves). So, to avoid a patch wrecking some "old content" and taking a month to fix, they choose to just scrap said content.

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  • You know, I still have gear in my collections that were sunset, and then reintroduced. It would be cool to update the classics at the Enclave and make them viable again. I was looking at my DIM app earlier tonight and saw my titan, which I barely ever played, still had a masterworked Vow combat bow. I don't remember season that was from, or even what it did. Was it any good? Would that be doable, though? Serious question, I really don't know.

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  • Editado por Dragunov1987: 11/25/2022 7:38:17 AM
    It was from the "Crimsom Days" event. And yeah, was pretty good. Only drawback was that the "Lightweight frame" made it struggle a bit on long distances. Edit: I still have a lot of sunsetted stuff in my vault. One of my favorites were a "Duke Mk.44" with Rampage, Extended Mag, Outlaw and Truesight and a Bygones with Rampage, Outlaw, Ricochet Rounds and Corkscrew Rifling. Loved those two guns.

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  • Ah. Was that the one where everything was done with a partner?

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  • Yup. That one.

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