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Destiny 2

Discusión sobre Destiny 2
9/9/2022 3:17:54 PM
1

So, are we going to be getting new aspects and supers for stasis as well as light supers as time goes on?

I'm just saying that it would be good to see some more things added to the pool of powers we have. mainly because it will add to versatility of each class, after all each subclass to me feels like it could use something more added to its identity, for example look at voidlock, it has 3 supers and i rarely see vortex or nova warp used but this may just be me. i would like to see more aspects that improve the subclasses and bring forth a new aspect too it, for example child of the old gods,bleak watchers, touch of winter, gunpowder gamble, bastion, and even lightning surge to me are all great examples of new aspects because they bring something NEW to the table for that class as well as some good class flavor. My problem however is the lack of effort put into certain class reworks, for example void hunter and arc warlock feel very much the same at base as they did pre rework, and while nightstalkers have only had their situation improve, arc warlock feels just like it did before the rework... only with more ability uptime and faster movement. Whats worse Arc buddies are now unfortunately very ineffective at doing much of anything and there is barely any point of running them as electrostatic mind feels NECESSARY for the class to function or be effective, and lightning surge is overall better at the moment. My point is that these "3.0" subclasses do not have the same bang for your buck as stasis does, the only one that comes close to it is void. Hopefully next season will see the release of even more aspects and supers for these old classes to really shake things up for those subclasses that need an actual refresh, you know so they feel better than what we have been playing for 4+ years, some meet this benchmark and have improved while others still languish a bit. Stop playing it safe with the reworks, the best thing imo to come out of the last updates is the new hunter super, which im honestly glad they got as it shook up the identity of arcstaff. If only bungie went as hard in other area's of every revamp as they did with this new super. I appreciate the work you have done so far, but with lightfall coming i think it would be good if there was a bit more luster to the light subclasses.

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  • The foundations set make it much easier to add to our currant things then the old system ever would have allowed. So I do not think it hard to believe that we will see expansions on these things. I would set expectations for this going into the seasons for Lightfall. However. The element rework is far larger then then our subclass, expect more weapon perks like Voltshot, repulser-brace, Incandescent, Headstone, Chill clip, volatile rounds etc. Reworks to existing exotic armour and weapons: Promethus lens, cold heart, Getaway artist, crown of tempest, wavesplitter, skyburners oath, catalyst for jotunn etc... For Lightfall they also plan on reworking mods as a whole in some capacity.

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