It is hilarious how a Glaive shield can block everything and reduce the damage taken by roughly 60-80%. Even from Melee attacks that are empowered by Knockout.
Just add a "player damage blocked consumes energy" mechanic and that would solve a lot of problems with them. You (Bungie) can't expect me and others to run Stasis as Counter all the time while a Glaive user can "Death from Above" shoulder charge into a crowd with Dunemarcher Chaining, hitting everyone weak and finishing off players easily with the glaive shots to gain shield energy.
Such builds are simply too strong with the current downsides to glaives.
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Yesterday I point-blank shotgun melee'd someone with a glaive twice and he still had shields. I haven't played in a while and I can already tell there's an issue.