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Destiny 2

Discusión sobre Destiny 2
9/18/2021 1:32:02 PM
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Why I think Saint-14 Ranks need to reset every week!

I played now like 12 matches in the 2nd week. And I am not having fun. Why? Because the rewards are absolute rare for me this weekend. Let me explain. Last week (1st week) we all started fresh into Trials of Osiris after the rework. All of us had 0 Rank at Saint-14. When I played last week I had some easy matches, some not so easy. At the end I got 3 Ascendant Shards, 22 Prisms and 11 Cores. 8 Trials Engrams and the Rewards from Rank 1-10. I played 2 times flawless. I had 4 tickets on 7 wins. That was a lot. An entertaining "lot". But in this week (2nd week) I started at Rank 10. I finished the Milestone and got a 1330 Reeds Regret. On Rank up for Rank 11 I got 2 Prisms and 2 Cores. On Rank 12 I got nothing. I got 2 Trials Engrams from Saint-14. My ticket This felt insultingly low compared to the first week. A lot of the Rewards I got in the 1st week was due to reaching level 10 AND stopped playing for the 7th win on my card at 6 wins. Now, if the rank at Saint-14 would automatically reset to 0 every weekend (but without granting the rewards for doing a full reset of course), I and every other player would have the chance to gain at least the same amount of Rewards from Rank 0-10 pretty easily. Also, to encourage grinding Trials, I think the "double reputation" effect we get next weekend Trials (3rd week), should be active all the time. I imagine it similar to the way how Iron Banner worked in Y2-3 in D1 with their reputation. The more days pass, the higher the boost gets. In context of Trials this means: * 0x more XP on Fridays * 0x5 or 1x more XP on Saturdays * 1x or 1,5-2x more XP on Sundays Even if you don't play on Friday or Saturday, you can get some ranks on Sunday, resulting in a constant amount of players at least, especially if the Ranks reset every week to 0. Think about it. More loot = More Fun/Progression = More Players

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