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Destiny 2

Discusión sobre Destiny 2
7/28/2020 12:32:20 PM
27

GUARDIANS OF DESTINY 2!!! Do you feel GUARDIANS ARE MOSTLY TOXIC or FRIENDLY?

From my experience, Guardians are mostly FRIENDLY

74

From my experience, Guardians are mostly TOXIC

59

What has your experience been? There seems to be a split in the community, with some players complaining that there is a very large snobbish “Elitist” group within Destiny (not a specific group but in general) who block the way for other guardians with less than perfect stats or who are “noobs” trying to learn the raids or get into Trials. The claim is that this group is the larger group and that the community of Destiny is overall extremely toxic. Conversely, there is another group of players who claim their experience within Destiny has been the opposite: mostly positive. They claim although they have run into toxic players on occasion, it is easy enough to avoid or leave them for the most part, and find other much friendlier Guardians for help. They claim there are a lot of friendly Guardian groups out there from all different backgrounds and skill levels willing to help less knowledgeable Guardians acquire the skills, gear, or knowledge they need to participate in endgame activities such as Trials and raids. My personal 6 year journey within Destiny has been experienced as overall friendly and non-toxic. I love the Guardians of Destiny, and I have met some of the best and most amazingly skilled players ever here. Please let me know what you think!

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  • I play with my clan for raids, so I don't do LFG, but for matchmade activities, I see a lot of toxic players. The number one that comes to mind is players rushing through strikes, either ignoring every enemy that they don't have to kill, or killing everything before I get there, just because I started the strike 30 seconds later due to slow spawn in. When those enemies are part of the weekly "kill 150 Fallen" strike bounty, it's really annoying, because either every enemy is dead when I get there, or I get pulled to the next area. Then, there's Gambit and Crucible, where players bail when their team is losing. Yeah, it's no fun to lose, but finish the activity. I had one Control match where my team was down 34 to 6 almost instantly, and we came back to win, because nobody bailed. I had one Survival (Freelance) match where one player was AFK for the first two rounds, and we got slaughtered. I don't know what the issue was, but he came back in the 3rd round, and we won the match, because nobody bailed. As for public events...if you know what to do and see somebody doing the things to make it go heroic, help them. Don't just melt the boss, or kill enemies you shouldn't. Last, if there is a "high-value target nearby", know what bounties Spider is selling that week. If the target isn't on the list, go ahead and melt it...the XP is no big deal, and anybody can open the crate. But, if it's a Wanted bounty, check to see if other players are around...do some damage and wait until you know if somebody else needs the bounty before finishing them off.

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