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Destiny 2

Discusión sobre Destiny 2
11/5/2019 6:22:16 PM
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Crucible Labs Feedback: Elimination

Hey all, At the launch of Shadowkeep, we began a four week rotation of different Elimination settings in Crucible Labs. Now that we've been through each offering, we wanted to open up for player feedback to give to the dev team. Specifically, we wanted to talk about the mode settings, but feel free to give feedback on the current sandbox and how it plays in this mode. A few example questions for feedback: • Which weeks settings felt the best? • Which Destiny 2 maps play the best in Elimination? • Did Heavy Ammo spawns feel fair to both team spawns? • Did you like Revive Tokens, or infinite revives better? Here's the current list of settings, broken out by week. [quote][b]Week One[/b] • Resurrection Tokens: On • Escalating Revive: Off • Heavy Delay: 90 Seconds • Heavy Round: All [b]Week Two[/b] • Resurrection Tokens: Off • Escalating Revive: 7 seconds • Heavy Delay: 90 seconds • Heavy Rounds: All [b]Week Three[/b] • Resurrection Tokens: Off • Escalating Revive: 7 seconds • Heavy Delay: 15 seconds • Heavy Rounds: Only on Round 4 [b]Week Four[/b] • Resurrection Tokens: Off • Escalating Revive: 7 seconds • Heavy Delay: None • Heavy Rounds: None[/quote] We look forward to hearing your feedback. Cheers!
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  • The No skill meta you guys are embracing sucks and makes real players not want to play. So take the blowups, overpowered subclasses, exotics and grenades along with the spray and pray guns and get rid of them. Jeez what happened to skill????? What no money in it for you?? There won't be any money when all the players leave because crucible is crap. Forget Trials, I just realized you will only screw that up and it will be crap as well. How after 6 years you can't make a good map and are asking the players what works just shows how bad you guys are at the game.

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