#RetoricalQuestion
I can’t imagine many people are wasting all those materials and glimmer masterworking armour only to get a slightly better base drop an hour later.
I’d love to know from Bungie the stats of how many are bothering to do it.
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If I can get some decent rolled stats that aren't freaking mobility, I just might.
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I ended up masterworking a helmet jsut because I had the materials. More so just to say i masterworked at least one piece. But I plan to MW armor in the future
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as soon as i get a decent roll, like 15 discipline and 20+ intellect, then yes, but according to my calculations thats not possible since the max stats are 50% upper three and 50% lower three, that gives you a max of 34 -35 per three stack and this is divided into three stats ..
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Slowly but surely. It’s taking time because I only get to play a little on the weekends.
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I maxed my bond on my warlock to have oppressive darkness and enhanced ashes to assets, then master worked my chest piece so I can slot a discipline mod to get it to 100. This way some stats got pushed to the next tier and I can, free up another slot for something else now.
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I haven't yet but plan to. As long as I get the armour I like with the correct affinity and decent enough stats, I'm happy. Masterworking all 5 pieces of armour will give +10 to all stats. That's the incentive to masterwork to me. There is no rush, so I don't feel pressured to masterwork ASAP. Meaning I can work towards the materials doing the Nightfalls.
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Masterworked three pieces from the Ironbanner that dropped at high stats. The +2 to all stats is nice to have and pushed some stats to the next Tier.
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Can’t afford it. I’ve done one piece. One is at 9 and one at 8. Will try to finish one character but that’s it. Destiny 2 = WAIST OF TIME