Sentinel Shield Melee Hit Detection is Atrocious (link attached)
Y'all. That ain't latency. That's a whole issue that latency could be a part of. Bump to bring attention to the issue, please.
All I want is just a nod from staff saying "Hey, we've noticed and we're working on it. ❤️"
Thoughts? Who else has seen this?
However much you may feel that that's not latency-related, that clip shows you swinging several times, directly coming into contact, and them and your client not responding to the hit; that's evidence of high latency.