JavaScript is required to use Bungie.net

Destiny 2

Discusión sobre Destiny 2
8/4/2019 9:35:01 PM
74

What I learned after 100 EAz miniboss kills...

I started calling it the Electronic Arts Zone, as the idea was good and the execution was awful. Here's my rundown of what I liked and didn't like. Liked: -The first few run throughs -Leaving after the 100th miniboss kill. -The treasure hunt, even if the treasure was lame. Didn't like: -Bonking into every ceiling Having my jump stolen going over any sort of slight incline -Get stuck air humping going up any slight incline -Enemy AI that is laughably bad. (seriously, they could be getting shot from three feet away but will still try to gun you down across the map as you're clumsily trying to get from a to b) -The EAz pointing out how bad movement in Destiny really is. Never really had issues until this time. -Boss stomp mechanics. Especially those witches. Holy crap. -Screwing over teammates for miniboss kills. -Getting screwed over for miniboss kills. -Lack of ammo drops, especially heavy. -Getting trapped in corners unable to get out because I fall on top of enemies that were also trapped in said corner. If I did it again I didn't want to say if I could do it again, because I just wouldn't. But, if I had to, I would space it out. Yes, we have a month. I just wanted it done. That's on me. But I would take my time. By the time I got to 70, I decided to just finish it. I did what I could to rez teammates if they went down, it sucks missing out as you wait to be revived, and this objective sucks for everyone. I would wait for people to get in a hit on the miniboss before defeating it. If there was no one nearby, I would just finish it off. I didn't leave any matches except for the last one. I got my last kill and left. And, I would go in with friends. Changes I would make Count all miniboss defeats. Turning a co-op mode into a stressful time squeeze to get damage and kills is frustrating. I know that it was probably done the way it was to avoid afkers, but I can handle a few people being afk. Bosses need new mechanics at close range. Remove some debris to help with moving around in buildings and close quarters. That's it.

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

Ver el resto del tema
  • i did this with my titan about 2 weeks ago and i am dreading this step for my warlock whixh i have been putting off till i have a day off from work. the titan is by far the best character for this because of the peregrine greaves 1 shotting the minibosses. i averaged 7 per run while teamates were barelly getting 2 or 3 each. the movement on the titan is far and above better than the warlock. and the ability to one shot the minibosses in any way is a godsend but man.. this step was a grind no matter how you slice it. the 50 kills nerf is something they should of had at the begging and anyone claiming the high ground saying this nerf was bad just want to stroke their own egos. this nerf is one of the few reasons i even wanted to conitnue this step on my lock in the first place (im a titan main but imho the lock solstice armor looks a whole mile better thsn any of the other armor so that is why i did the titan first)

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon