Can the hunters get one where we don’t get one shot by literally everything. Titans and warlocks turn into God’s when they pop there supers and Hunters turn in to squishies that poke you sometimes.
English
-
Hey I’d like to remind you of the hell that was the crucible when half of every team would be running spectral blades, and you guys could literally take hammers being thrown at you, and still be able to spam your way across the map to kill entire teams.
-
The only other thing I can think of to keep in line with the hunter current class abilities is they gain a shroud that allows them to do more dmg if they reset their invis, getting an ambush type buff. Problem is dodge compared to the other two classes abilities is it’s already on a shorter cooldown and it’s already a solo buff only it doesn’t effect the party at all. Unless the hunters new ability is to add a group shroud when they activate it. If Bungie were to make these abilities only available in pve then that’d be something I don’t see why they couldn’t implement it in some way (since their smoke bomb can add stealth to party members already)
-
I just don’t think the hunter class abilities should add a heal or shielding effect since currently the only thing they have now is a dodge. If it were to heal or shield it would be used 100% of the time over their dodge. Trust me there are times I wish my hunter had more than dodge but it’s one of the reasons I play way of the trapper even in solo play. I’d be all for making their 2nd ability a group wide buff since they currently don’t have one that helps the party at all. Trying to view this from a developer standpoint when thinking about what these new abilities could be and not as a biased player. Now I think their current dodges should be buffed slightly, not only should they get reloads or resets to melees but possibly damage buffs to melee or even overflow their clips.
-
I’d like one that made me go invis for 30 sec. [spoiler]Yes, I was the invis crouching guy in d1. [/spoiler]
-
I ran blade dancer most of the time too. Was good for certain maps in Trials as well as soloing nightfalls when they first came out. Was able to solo quite a few as blade dancer even when under the light level a bit. It was also one of the best roaming supers in pvp with the powerful attack sending out the ranged ground wave or choosing to go in is. Sadly vorpal blades is the new take on that and you ha e to land that precision kill while crouched to get that stealth now.