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Destiny 2

Discusión sobre Destiny 2
5/22/2019 1:16:42 PM
78

There’s nothing wrong with casual content...

To be clear, I’m talking about things that are accessible and fun for a majority of players. Strikes, pvp maps, story missions, weapons that can be earned without sweating our balls off, etc. have been mia since Forsaken. You are full-tilt catering to people who no-life video games and I don’t think it’s working out very well. I understand that you’re trying to solve the “endgame” problem that most live service games have, but let’s be honest here: you’re still not creating things that people want to keep doing. So, my suggestion is to do more. I’m not saying that you shouldn’t continue to release challenging content, but I am saying that you need to do better for your larger audience. It’s mind-boggling that you aren’t releasing pvp maps and strikes each season, not to mention more weapons and armor. To be extra clear: I’m not asking for vanilla D2. It was bland and too casual. I think if every one of your seasons contained some story missions, strikes, pvp maps, and more weapons and armor, then this game would be much better off.

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  • Editado por TheShadow-cali: 5/23/2019 1:51:40 PM
    [quote]I understand that you’re trying to solve the “endgame” problem that most live service games have, but let’s be honest here: you’re still not creating things that people want to keep doing.[/quote] There are a couple of reasons for why they are not catering to things a lot of people want to do, but before I get to that. The endgame "issue" isn't a problem as much as the fact of what Bungie removed from the game that shouldn't have been removed or they should have gotten actual feedback about it before making changes, not after the fact. Things like... [spoiler]Normal and hard mode raids giving both "Hardcore gamers" and "Casual gamers" their incentive to run the raids as D2 should have been set up before it released. Trials, yes it cased its issues in both games, but in D2 it made matters worse removing it, mainly because of Bungie's bright idea of only creating 4v4 maps that have 6v6 now, that is the root of most of the issues in the crucible. By removing it that also caused all them gamers to pour into everything else making thing worse then they needed to be. This is what happens when a company doesn't take legit feedback from the player base nor the streamers in this case and do it (their way.) You would figure they would have learned from D1. PvP/PvE game mods, Imo it was a disaster waiting to happen. This is the wrong company to create game mods like this especially knowing they don't playtest modes like that enough or have the time to. Then you have to add how a hell of a lot of PvE gamers don't like PvP and vice versa. Still using Tess as the main vendor in this entire game that is the only vendor in this entire game that has a full rotating loot system that changes ever DLC, so whether it's cosmetic or not isn't the point. The loot system in this game has major issues, mainly because how the game was designed vs D1 loot system with the base game that became a cosmetic game, then a few changes took place that didn't help the loot system that much at all because of the lack of it, and the lack of an actual incentive to chase. It also doesn't help to remove things like factions to use as a carrot a year later or whenever they bring them back on the next thing to sell. It removed loot from the game that was an incentive to chase.[/spoiler] IMO these are some of the things that really need to be worked on and actually improved. Getting back to the things that are accessible to play that should be updated? There is one huge problem that either some don't want to look at or just haven't really paid attention to it. [b](Bungie literally does not have the manpower working on D2 to give it the attention it actually needs.)[/b] D1 is a much bigger game then D2 is so keep that in mind as well. Working on 3 projects set D2 on the back burner sorta speak and that is how it will be until they are done with their new IP and working on D3. Or, they put the manpower working on the game.

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