JavaScript is required to use Bungie.net

Destiny 2

Discusión sobre Destiny 2
5/22/2019 1:16:42 PM
78

There’s nothing wrong with casual content...

To be clear, I’m talking about things that are accessible and fun for a majority of players. Strikes, pvp maps, story missions, weapons that can be earned without sweating our balls off, etc. have been mia since Forsaken. You are full-tilt catering to people who no-life video games and I don’t think it’s working out very well. I understand that you’re trying to solve the “endgame” problem that most live service games have, but let’s be honest here: you’re still not creating things that people want to keep doing. So, my suggestion is to do more. I’m not saying that you shouldn’t continue to release challenging content, but I am saying that you need to do better for your larger audience. It’s mind-boggling that you aren’t releasing pvp maps and strikes each season, not to mention more weapons and armor. To be extra clear: I’m not asking for vanilla D2. It was bland and too casual. I think if every one of your seasons contained some story missions, strikes, pvp maps, and more weapons and armor, then this game would be much better off.

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

Ver el resto del tema
  • I agree that we could use more "daily casual" content. Each season should bring 2 new strikes/alternate forms of current strikes and at least 1 new crucible map. Crucible labs should also come back with more varied content as seen in games like Halo. Also, as a no-lifer, I agree that Bungie is catering more to players like myself. But, it is not that they should do more because that would just add to the chaos, it is that they should refine the "tiers" of each activity that can better define content for different tiers of the player base. [b]What I mean by that is as an example for pve content:[/b] - Update flashpoint content with new/updated public events and a new loot table (maybe cataclysm type events that rival Escalation Protocol on each planet). - Update strikes and create more variety, difficulty, and replayability to them and to Nightfalls (strike specific loot, nightfall rewards brought up to y2, more in-depth nightfall card, etc). - Add more 3 player fireteam dungeons. - Bring the Leviathan raid and it's raid lairs to y2 with y2 rewards. [b]And the same goes for pvp which would include crucible labs returning as well as Trials returning. [/b]

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon