To be clear, I’m talking about things that are accessible and fun for a majority of players. Strikes, pvp maps, story missions, weapons that can be earned without sweating our balls off, etc. have been mia since Forsaken. You are full-tilt catering to people who no-life video games and I don’t think it’s working out very well. I understand that you’re trying to solve the “endgame” problem that most live service games have, but let’s be honest here: you’re still not creating things that people want to keep doing. So, my suggestion is to do more. I’m not saying that you shouldn’t continue to release challenging content, but I am saying that you need to do better for your larger audience. It’s mind-boggling that you aren’t releasing pvp maps and strikes each season, not to mention more weapons and armor. To be extra clear: I’m not asking for vanilla D2. It was bland and too casual. I think if every one of your seasons contained some story missions, strikes, pvp maps, and more weapons and armor, then this game would be much better off.
Editado por Nepai: 5/23/2019 1:31:16 AMThe release of black armory was where I started losing interest, because I realized my continued grind wasn't being rewarded as much as prior expansions. I mean sure, we got a few new things and an activity [that quickly becomes pointless once you have everything], but there's nothing else. No new places to explore, no new strikes, no maps, no new vanguard or crucible gear, no real story to run with; nothing. Jokers wild followed that same pattern. We still dont have trials, faction rallies, or even that "NPC to act as the new hunter vanguard" they mentioned after Forsaken dropped. I dont know what Bungie was hoping for with such uninspired updates, but it really killed my enthusiasm.