Bloom needs to be removed full stop. It's a terrible mechanic only meant to lower skill ceilings.
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I'd say it raises them. At least in destiny A lot of people complain about it being a hindrance. But there are some very high skill players out there that it has 0 affect on.
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May I know their names so I might inquire as to how they feel about things being discussed here? They sound like very capable individuals. I'd like to hear from them pre Luna Nerf. Thank you in advanced.
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This might help Played against a few in 1v1s as well
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I watched the length of this video. I do enjoy how everyone assumes everyone else is a novice on the internet. Ace of spades is not Thorn. Pacing shots with it, especially with momento mori, makes it a lot more potent than the paced shots of Thorn. Thorn was not even mentioned, didn't make any of his top 5 on those lists, and the comparable spare rations was used the least on his video. It did not help, but thank you.
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Any reason the same techniques can't be applied to 150s? And his last thing of controlling recoil wasn't pacing shots.
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anyone on console is affected by bloom. no matter how good you are.
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Unless you know how to work with it/around it
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you can't control anything about bloom. its completely random. you clearly don't understand what bloom is or how it works
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I used First Curse in d1, but we are talking about d2 and its bloom
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Why must we work around it, while others are freely rewarded with the mindless spray of trust/lunas/service revolver?
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Because luna's howl withstanding Trust, ikelos, and service revolver have the worst times to kill in the game. It's a tradeoff.
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I destroy others with the aboved mentioned guns without any effort by comparison. I get kills with Thorn, it's just not worth its exotic slot.
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Most people can't compensate for recoil and bloom as we've already established
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And because most people struggle to deal with it, the game should be adjusted to improve the experience of the majority saying slower rpms aren't as desirable as the over used 180s. It should be adjusted in the form of a reduced comparable bloom that leaves them in a more competitive place. Thank you for your insight
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Why should it? Hand canons should be a skilled weapon to use. It's their entire archetype. If you cant aim, there's other options so you're not entirely out matched. I don't understand why the skill ceiling needs to be lowered on certain weapons because people aren't good enough
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Yes. There are other options to be sure, but making an entire rpm irrelevant in a competitive sense is something that is of concern to a great many members of this community.
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They're irrelevant because there are better options. Specifically luna's and not forgotten. Which aren't just better, but significantly better. I guarantee 150s usage will see a decent uptick in usage once those 2 get nerfed. Nothing crazy, as they'll still be worse than luna's. But a definite increase
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Insufficient
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Then idk what to say. You're just not going tk get skill based weapons to have high usage on console unless you remove the skill needed to use them effectively
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Then say nothing. I'm not asking for it to be entirely eliminated, just made to be less severe, as to compete with their higher firerate, less skill demanding cousins, the 180s. As YOUR video stated and proved, it's in an odd place where it will always be outshined by certain legendaries.
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Fine Enjoy [b]another [/b] hand canon dominant meta
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I will, but there are many other viable options to HC. I haven't seen you express grievances toward Luna/Nf. They absolutely dominate at the moment
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But they're getting nerfed No point in making a fuss about them right now. . And I'm not interested in more hand canon dominated crucible Been that way since D1.
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Editado por Seiryoku: 5/23/2019 2:35:19 PMThere's no point in you making a fuss about 150s or Thorn either, and yet, here you have been for the last day and a half. Your bygones will remain efficient even if 150s have a reduction to bloom
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and those high skill players play on pc where there is no bloom