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Editado por juppstrunz911: 1/31/2019 1:13:34 AM
1
Well they should cater all. I understand that all the kids and unemployed people have the time to play 8 hours a day but also there are people with a real life who could just afford to play a few hours per week. One major Problem will always be that pve and pvp are not clearly seperated. The toxic enviroment in these forums between this two very different player bases is a huge problem. For pvp and hardcore players the game can not be difficult enough on the other hand for some casuals it is already too hard. It is a thin line bungie has to cater. In my opinion a lot problems could be solved in clear seperated pve and pvp content. No nerfs would cause negative effects on pve. People play for loot so shut down the crappy rng system. Give more quest related but guaranteed loot. Also give more difficulty level options to the pve content. Why the endgame is only possible for max. Or nearly max. Light chars. Give more choices of difficulty like that you serve the hardcore and the casual base. Bye the way sorry for my crappy english. It is not my mother language.
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