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Editado por Kalyx triaD: 7/28/2018 4:59:30 PM
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I'm a Warlock main as well: - Melee range should increase as per what the animation suggests. - Speed up Rift start-up or recovery, that's the real issue of slow action. - Agreed on Axiom Bolt seekers, as well as damage increase. But they don't need to shoot a straight line like other bolt type grenades. - Super animation speed is fine as is. - Buff or rework Dawnblade. Aiming is wonky and it's rediculous that a super has bullet drop. - If I'm spending super meter to boost grenades, I want boosted grenades - not 'flashier' grenades. Void grenade should last longer, Axiom should spaen more bolts, scatter should track, etc. - Nova Bomb variant with the lingering void damage should have huge reduction in explosive damage in return for longer (longest) lasting area denial void burn. Otherwise it kills everything anyway on explosion and doesn't last long enough to do proper area denial. I'd happily trade initial damage for a true zoning super. - Buff Arc super movement speed. - If a perk says I can shoot and toss grenades in the air without breaking glide, but I still have the universal aerial accuracy debuff applied, what are you asking of me exactly? Remove the accuracy penalty if I'm using that Attunement, otherwise it's counter intuitive. - All Rifts should grant their buffs for 8secs teammates can take with them. The concept of standing in one place to maintain the buffs simply isn't ideal in a game with this much movement options in PvP, or major boss battles that demand we absolutely don't stay stationary in PvE.
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  • [quote]- If I'm spending super meter to boost grenades, I want boosted grenades - not 'flashier' grenades. Void grenade should last longer, Axiom should spaen more bolts, scatter should track, etc.[/quote] They already do that mate. Axion will spawn an additional bolt (if you get 3 enemies), scatter will track, and I'm pretty sure the vold grenade simply does more damage (maybe bigger too... but I can't tell without direct comparison)

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  • +1 to all that. Id like to see accuracy and movement buffs, in air and during jumps. I want this for ALL subclasses but i want the warlock float to get a little more love in the accuracy and mobility department, specifically Dawnblade with atonement. This game feels to slow, even d1 felt a bit slow at times. When you know a novabomb or FoH is coming before the animation it should be rewarded with the ability to get out of the way.

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  • The concept of countering supers is something Bungie should look into in general. Anything that rewards smart plays should be promoted rather than punished.

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  • Ty! Those seem to be some really good suggestions! I hope the thread reaches enough popularity so that a mod sees it ;)

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