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Destiny 2

Discusión sobre Destiny 2
Editado por GrandpaRob31: 5/10/2018 1:52:51 PM
76

Why are people so upset about Nokris and Xol?

Maybe I just don't get it, it's the story missions. When has any story mission boss been really challenging? Nokris is Crotas brother. Both are very powerful, but doesn't anyone remember how easy it was to prevent Crota entering our world in The Dark Below? It wasn't til we got into the raid that Crota was actually challenging. And Xol. I see everyone saying "How disappointing, he's a worm god, he should be stronger than oryx". NO, just flat out NO. If you've read the lore you know Oryx had to kill the worm god Akka to gain the power to "Take". Xol was considered the weaker of the worm gods. Therefore Oryx is stronger than Xol. And you can't compare "Raid Oryx" to "Story Xol", we have to compare apples to apples. Xol, as we've seen him so far I would say was a little weaker than what we saw from Oryx in the Story Mode of The Taken King. One last note, Nokris was stricken from the hive record for heresy against the sword logic and practicing resurrection, and Xol practiced the same. Who says we've seen the last of them? We still know anything about the Savathun expansion, who knows what we hear from them. [b][u]EDIT[/u][/b] Ok, I think we've established a few things that I should probably clarify. 1. I agree that the story was not told in the best way possible. We probably should've had a little context. However, from a story board standpoint the Hive struck all record of Nokris. So, how much is there to find out before hand until we see him? Is this a "Struck from the World's Grave" or an instance of so cleanly wiped, no one but a few Hive new he ever even lived. Xol, well, my only argument there is who knew where he was and how long had he been frozen down there. 2. Bungie reuses content. Why would it be so surprising to see these 2 again with the Savathun DLC? 3. Yes, they weren't done justice. They should have their own raid just like Crota and Oryx, but you can blame the whole Leviathan story line. Personally, not a fan. I would love to see them do a Xol/Nokris raid with both of them as final bosses. But it's not fair to compare these [u]Story Mode Bosses[/u] to other [u]Raid[/u] bosses. Compared to the Story Mode Oryx and Crota, I'd say these were on par for difficulty. 4. This DLC wasn't about Xol or Nokris. Anna and Rasputin were the main characters, Xol and Nokris were just some random bosses to fight. At the same time, they kind of work like that. Nokris was striken from record, Xol was basically MIA, and who knows how long they were frozen under there. Think about from a movie standpoint. You go help some girl with a thawing Warmind. Some frozen hive start attacking, and all of a sudden this mythical worm and a dude you've only ever seen a statue of come outta the ice. How much info could you have know before hand? The only other info you have is what Zavala and Anna tell you before hand. How much do they know?

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  • Editado por Gonzo: 5/10/2018 3:06:19 PM
    The problem with their story and most stories in Destiny is a lot of them (the stories) never really finish with the DLC storyline and thats just the problem with the semi-episodic nature of Destiny storytelling. Every story basically is broken up into fragments and only later on (and usually after $20-$40) will we learn more about whatever. Just look how broken and fragmented the Hive storyline really is... D1 sword of scrota / shrine of oryx / that vex simulated Xol final battle on Mars (we stopped the super dangerous threat! Yay) D1 TDB scrota is stopped (for realsies this time) D1 TTK oryx arrives / stopped (for realsies this time) + Savathun D2 Savathun is heavily referenced on Titan D2 W Savathun reference + Nokris and Xol (but as Oryx and scrota have shown, Nokris and Xol may be back) D2 TTQ Savathun + return of Nokris and maybe Xol Literally six “episodes” over 5 years and honestly each race has a similar timeline. This among other things is what Staten was trying to fight most likely. After a certain point we as the viewer can’t make sense of all these frayed ends waving around because of how disconnected everything has become. It’s Bungie’s signature “we are gonna do things similar to how they are normally done but with a fun new twist!” move and they fail every time trying to reinvent the wheel. If wheels needed reinvented someone much more capable would have done it long before Bungie got the idea. Dunnen-Krueger effect dialed up to 11.

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