If you seriously think hard core gamers are in the thousands then you have no idea. The major issue with D2 isn't that hardcore gamers don't have things to strive for or do. It's that D2 has nothing for hardcore and gamers to do. There is 0 incentive to log in every day and play the game. Luke Smith in his infinite wisdom much like the infinite forest tried to make this game to cater to the casual gamer. Someone that very rarely plays games, while ignoring a much larger subset of gamers which are the gamers and hardcore gamers. If you want to sell lots of copies of a game and have people spend money on it for dlc's, expansions and even microtransactions then you have to cater to gamers and hardcore gamers. As those people will play the game much more often than the casual base. This game has 0 scope, 1 style(only good thing is the artwork that's it), and 0 substance. Instead of building off what D1 did and laid down as the foundation for the sequel they scrapped all of that and made D2 a game that somehow was way worse than D1 ever was at launch.