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#feedback

11/9/2017 1:26:46 AM
16

Pulse grenade does too much damage!

the pulse grenade DOES do too much damage

29

Stop whining, its fine.

54

at least the vortex grenade should get boosted

17

The pulse grenade does way too much damage for its grenade style. The pulse grenade can kill a resilience:4 hunter (that's me) in two pulses, maybe three at max health. It appears to take around 2-4 seconds for me to die from that grenade at full health, and this time feels way too short to notice the damage, and then evade the whole area of the grenade, especially when I am in the middle of a gunfight most of the time. It feels like the pulse grenade breaks the grenade archetype. the void vortex grenade is a large, round, area of effect grenade, but it does little damage to people inside or those hit directly with it. but then the spike grenade is a concentrated cone, able to do major damage if placed in the right spot. The pulse grenade does both of these things: taking up large space and doing a lot of damage. It feels unfair that certain subclasses get free kills just by throwing their grenade at someone.

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  • Editado por IKI Talon: 11/9/2017 6:14:42 AM
    I don't understand why you'd simply write a guy off because he is stating an imbalance in a skill in PVP. Sure the grenade may be fine in PVE but he's right, in PVP it's completely broken. I understand you play a Titan and you don't want your grenade nerfed cause it might affect you in your PVP/PVE play styles but that is exactly why this game needs balancing individually for both. You can't nerf something for PVP and have it effect it in PVE. Balance changes need to be targeted to either PVP or PVE and only effect those game modes. If you enjoy playing PVP and have had a pulse grenade thrown at you then you know that 9/10 times you're dead. No other grenade has this much effect. Hunter tosses a void nade and is like "Please stand in my nade for like 5 seconds so it has enough time to activate and start damaging you". Titan throws a nade and is like "Got 'Em! Time to load up my 2nd nade." It is not fun especially at the start of a match when nades are just lobbed into chokes that you basically have to run through to get to a specific point to set up to stop someone from grabbing a Power Weapon. The other thing about the nade is it last so damn long. I've died to the stupid nade cause I sit and watch it pulse like 6 times and think it's over run through where its at and its still pulsing. Kudos to anyone that actually read this block of text.

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